Local forecast
[DEV] Blackout Monument Event Testserver
Offline 188.194.48.109:28015 checked 3d ago
Current conditions
observed 3d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #11,909
- top 53%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is [DEV] Blackout Monument Event Testserver, and is it online now?
[DEV] Blackout Monument Event Testserver is currently offline, with the last sighting 3 days 23 hours ago. In the last 7 full days it stayed up 31 of 168 hours, 18% of the time. It came to Rust Wipe Stats's notice first on 20 October 2026.
Where does [DEV] Blackout Monument Event Testserver run from?
For [DEV] Blackout Monument Event Testserver, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 188.194.48.109:28015 is its address.
What Rust version is [DEV] Blackout Monument Event Testserver on?
On [DEV] Blackout Monument Event Testserver you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on [DEV] Blackout Monument Event Testserver?
For the game's server browser, [DEV] Blackout Monument Event Testserver publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on [DEV] Blackout Monument Event Testserver?
The game generates the map on [DEV] Blackout Monument Event Testserver, a procedural one.
Which settings and rules are in force on [DEV] Blackout Monument Event Testserver?
Gather rate is not given in the name for [DEV] Blackout Monument Event Testserver. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is disabled.
Wipe schedule
Which days and times does [DEV] Blackout Monument Event Testserver schedule its wipes for?
Too few wipes on [DEV] Blackout Monument Event Testserver are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 15 hours.
Player counts
Is [DEV] Blackout Monument Event Testserver busy or quiet?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last sighting was 3 days 23 hours ago. The seven-day average is 0 players, with a peak of 1.
How does [DEV] Blackout Monument Event Testserver compare with other Rust servers in the rankings?
Player hours over the past week put [DEV] Blackout Monument Event Testserver at #11,909, inside the top 53% of all ranked servers.
How to join
What do you do to join [DEV] Blackout Monument Event Testserver?
Open the console in Rust with F1, then type client.connect 188.194.48.109:28015 to join. On this page, Launch Rust does the same through Steam.