Local forecast
IKS[211 Devblog]
Offline 188.241.241.200:27015 checked 8d ago
Current conditions
observed 8d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #14,786
- top 67%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is IKS[211 Devblog] online at the moment, and how consistent is its uptime?
Right now IKS[211 Devblog] is down; the last sighting was 8 days 19 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 20 October 2026 it was first recorded by Rust Wipe Stats.
Where does IKS[211 Devblog] run from?
There is no published region for IKS[211 Devblog]. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 188.241.241.200:27015.
What version of Rust is running on IKS[211 Devblog]?
On IKS[211 Devblog] you will find Rust network protocol 2164, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on IKS[211 Devblog]?
For the game's server browser, IKS[211 Devblog] publishes these tags: mp10 (Max players): Capacity: 10; v2164 (Protocol): Your game must run protocol 2164 to get in; oxide (Oxide): Oxide, known too as uMod, provides the plugin framework; modded (Modded): Modded is its category, with plugins or settings changing the game; hb68d7370 (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry IKS[211 Devblog]?
IKS[211 Devblog] appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded.
Map and rules
Which settings and rules are in force on IKS[211 Devblog]?
No gather rate appears in the name IKS[211 Devblog]. Group limits: none published. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. This server runs with VAC switched off.
Wipe schedule
On what schedule does IKS[211 Devblog] wipe?
Too few wipes on IKS[211 Devblog] are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 11 hours.
Population
How many players does IKS[211 Devblog] hold?
The last time IKS[211 Devblog] was seen was 8 days 19 hours ago; it is offline right now.
Where does IKS[211 Devblog] sit in the rankings?
Player hours over the past week put IKS[211 Devblog] at #14,786, inside the top 67% of all ranked servers.
Getting in
How do you get into IKS[211 Devblog]?
Enter client.connect 188.241.241.200:27015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.