Rust Wipe StatsWipe forecast
Now 76,491 players 11,808 servers 114 fresh wipes in 3 h

Local forecast

ServerDevServer

Offline 188.253.18.220:28017 checked 7d ago

moddedoxide

Current conditions

observed 7d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:08 UKWed 21 Oct, 19:08 UTC · 7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
116/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
134/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
105/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
35/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
30/ 1000

Quick answers

from the figures on this page

About the server

Is ServerDevServer online at the moment, and how consistent is its uptime?

ServerDevServer is currently offline, with the last sighting 7 days 1 hours ago. In the last 6 full days it stayed up 0 of 144 hours, 0% of the time. On 21 October 2026 it was first recorded by Rust Wipe Stats.

In which location does ServerDevServer sit?

There is no published region for ServerDevServer. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 188.253.18.220:28017.

What Rust version is ServerDevServer on?

On ServerDevServer you will find Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on ServerDevServer?

These are the tags ServerDevServer publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts30 (Group limit): You can have up to 30 players per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry ServerDevServer?

ServerDevServer appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which settings and rules are in force on ServerDevServer?

The name of ServerDevServer says nothing about gather rate. The limit on groups is 30 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) is off on this server.

Wipe days

On what schedule does ServerDevServer wipe?

The record of ServerDevServer's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 1 hours.

What should you expect from wipe day on ServerDevServer?

The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.

Player counts

How many players does ServerDevServer hold?

ServerDevServer is offline at the moment; the last sighting was 7 days 1 hours ago. The seven-day average stands at 0 players.

How does ServerDevServer compare with other Rust servers in the rankings?

Player hours over the past week put ServerDevServer at #15,323, inside the top 69% of all ranked servers.

Join the server

What steps let you join ServerDevServer?

Two ways in: press F1 and enter client.connect 188.253.18.220:28017, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts30,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players Capacity: 100.
ts30
Group limit You can have up to 30 players per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.