Rust Wipe StatsWipe forecast
Now 69,381 players 11,801 servers 187 fresh wipes in 3 h

Local forecast

ServerControl isolated validation

Offline 188.255.115.127:29115 checked 11d ago

moddedcarbon

Current conditions

observed 11d ago
0 / 1
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,317
top 70%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
164/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
72/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
17/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
27/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average
251/ 700

Quick answers

from the figures on this page

About the server

Is ServerControl isolated validation online at the moment, and how consistent is its uptime?

Right now ServerControl isolated validation is down; the last sighting was 11 days 4 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 18 October 2026.

Where does ServerControl isolated validation run from?

No region is published by ServerControl isolated validation. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 188.255.115.127:29115 is its address.

What Rust version is ServerControl isolated validation on?

Rust network protocol 2634 and build 167781 on Windows is what ServerControl isolated validation runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do ServerControl isolated validation's tags tell you?

For the game's server browser, ServerControl isolated validation publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): Capacity: 1; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry ServerControl isolated validation?

These Rust Wipe Stats lists include ServerControl isolated validation: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is in use on ServerControl isolated validation?

A procedural map, generated by the game, runs on ServerControl isolated validation.

What settings does ServerControl isolated validation use, and what rules does it enforce?

Gather rate is not given in the name for ServerControl isolated validation. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does ServerControl isolated validation schedule its wipes for?

Its rhythm cannot be read yet, as too few of ServerControl isolated validation's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 4 hours.

Population history

How many players does ServerControl isolated validation hold?

At this moment ServerControl isolated validation is down, having last been seen 11 days 4 hours ago.

Where does ServerControl isolated validation sit in the rankings?

The last seven days of player hours rank ServerControl isolated validation at #15,317, in the top 70% of ranked servers.

Join the server

What steps let you join ServerControl isolated validation?

Open the console in Rust with F1, then type client.connect 188.255.115.127:29115 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp1
Max players Capacity: 1.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build Build 167781 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.