Local forecast
Private Rust Friends
Online 188.40.64.183:28310 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 1
- peak 2
- Rank
- #3,994
- top 18%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:33 UKFri 23 Oct, 07:33 UTC · 6d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Private Rust Friends?
Its average over the last 48 hours was 239 server fps, and it never dropped below 223. At its peak the world had 8,380 entities, counting buildings, deployables and the rest. The peak memory draw was 1,124 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is Private Rust Friends, and is it online now?
Right now Private Rust Friends is up and running. The uptime it reports puts the last restart about 33 hours ago. In the last 6 full days it stayed up 143 of 144 hours, 99% of the time. On 22 October 2026 it was first recorded by Rust Wipe Stats.
Where does Private Rust Friends run from?
There is no published region for Private Rust Friends. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 188.40.64.183:28310.
What version of Rust is running on Private Rust Friends?
On Private Rust Friends you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on Private Rust Friends?
For the game's server browser, Private Rust Friends publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Private Rust Friends?
Private Rust Friends appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is in use on Private Rust Friends?
The game generates the map on Private Rust Friends, procedural, size 1,200, seed 1197409737. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Private Rust Friends use, and what rules does it enforce?
No gather rate appears in the name Private Rust Friends. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Private Rust Friends wipe?
Too few wipes on Private Rust Friends are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 6 days 8 hours is how long the current world has been running.
What should you expect from wipe day on Private Rust Friends?
The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 4 hours after the reset.
Player counts
Is Private Rust Friends busy or quiet?
The live count for Private Rust Friends: 0 players, with 50 slots in total. Averaged over seven days: 1 players, peaking at 2. The last 48 hours peak at 00:00 UTC, when the average was 2 players.
How does Private Rust Friends compare with other Rust servers in the rankings?
The last seven days of player hours rank Private Rust Friends at #3,994, in the top 18% of ranked servers.
Join the server
What do you do to join Private Rust Friends?
Open the console in Rust with F1, then type client.connect 188.40.64.183:28310 to join. On this page, Launch Rust does the same through Steam.