Rust Wipe StatsWipe forecast
Now 33,246 players 11,617 servers 72 fresh wipes in 3 h

Local forecast

DarkStyle's Carbon Test Server

Offline 189.203.145.34:28505 checked 36d ago

moddedcarbon

Current conditions

observed 36d ago
1 / 50
players now
Offline H – · avg 0 7-day high and average

2% full

7-day average
0
peak –
Rank
#13,234
top 57%
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
54/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
72/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
22/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
6/ 1000

Quick answers

from the figures on this page

Server facts

Is DarkStyle's Carbon Test Server online at the moment, and how consistent is its uptime?

Last seen 36 days 23 hours ago, DarkStyle's Carbon Test Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 22 September 2026.

Where does DarkStyle's Carbon Test Server run from?

There is no published region for DarkStyle's Carbon Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 189.203.145.34:28505 is its address.

What Rust version is DarkStyle's Carbon Test Server on?

Rust network protocol 2633 and build 164530 on Windows is what DarkStyle's Carbon Test Server runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on DarkStyle's Carbon Test Server?

For the game's server browser, DarkStyle's Carbon Test Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does DarkStyle's Carbon Test Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include DarkStyle's Carbon Test Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

What map is DarkStyle's Carbon Test Server on?

The game generates the map on DarkStyle's Carbon Test Server, a procedural one.

Which settings and rules are in force on DarkStyle's Carbon Test Server?

The name of DarkStyle's Carbon Test Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe days

On what schedule does DarkStyle's Carbon Test Server wipe?

Too few wipes on DarkStyle's Carbon Test Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 22 hours.

Player counts

How many players does DarkStyle's Carbon Test Server hold?

At this moment DarkStyle's Carbon Test Server is down, having last been seen 36 days 23 hours ago.

What position does DarkStyle's Carbon Test Server hold among Rust servers?

Ranked #13,234 on seven-day player hours, DarkStyle's Carbon Test Server is in the top 57% of all ranked servers.

How to join

How do you get into DarkStyle's Carbon Test Server?

Open the console in Rust with F1, then type client.connect 189.203.145.34:28505 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.