Local forecast · EU
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES
Online EU 192.121.44.107:28016 checked 7m ago
Current conditions
observed 7m agoplayers now
1% full
- 7-day average
- 1
- peak 5
- Rank
- #2,827
- top 13% · #1072 in EU
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 0h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 0h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 0h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 0h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:43 UK FWThu 1 Oct, 18:43 UTC · 28d ago | 8 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES hold a steady performance?
Server fps averaged 52 in the last 48 hours; the lowest was 37. Buildings, deployables and all else in the world took the entity count to a peak of 119,310. At most it drew 4,095 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES online at the moment, and how consistent is its uptime?
Right now [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is up and running. Its reported uptime shows a restart about 14 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES sit?
In Europe is where [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 192.121.44.107:28016 is its address.
What Rust version is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES on?
On [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
These are the tags [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp150 (Max players): Capacity: 150; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^p (PvE): Player fighting is off; the world supplies the danger; ^q (Premium): You need Rust premium status for entry; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): Its place in the server browser is Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
These Rust Wipe Stats lists include [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES: Rust servers in Europe, Modded Rust servers, Rust PvE servers, live and Rust servers with zombies. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
Which map is in use on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
The game generates the map on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, procedural, size 4,250, seed 248679. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES use, and what rules does it enforce?
No gather rate appears in the name [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES. No group setting is published, so the game default of 8 players applies. This server runs pve, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. You need Rust premium status for entry. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES schedule its wipes for?
Once a month is all [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 28 days. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
The average peak across its recent wipes was 8 players. 46 hours after the latest wipe, the crowd hit its peak.
Population
Is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES busy or quiet?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is carrying 1 players at the moment, out of 150 slots. The seven-day average is 1 players, with a peak of 5. Its busiest point in the last 48 hours was 13:00 UTC, averaging 2 players.
What position does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES hold among Rust servers?
Player hours over the last seven days rank [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES at #2,827, top 13% overall and #1,072 in Europe.
How to join
How do you get into [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
Enter client.connect 192.121.44.107:28016 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You need Rust premium status for entry. https://discord.com/invite/gxJm7Pv is its website.
