Local forecast
RPTEST
Offline 192.154.104.162:28016 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,493
- top 56%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:35 UKSat 24 Oct, 08:35 UTC · 4d ago | 1 | – | running | 1 |
| Thu 22 Oct, 21:44 UKThu 22 Oct, 20:44 UTC · 5d ago | 1 | – | 1.5 days | 0 |
| Wed 21 Oct, 03:01 UKWed 21 Oct, 02:01 UTC · 7d ago | 1 | – | 1.8 days | 0 |
| Tue 20 Oct, 18:42 UKTue 20 Oct, 17:42 UTC · 8d ago | 1 | – | 0.3 days | 0 |
| Sun 18 Oct, 13:57 UKSun 18 Oct, 12:57 UTC · 10d ago | 0 | – | 2.2 days | 1 |
| Sun 18 Oct, 07:53 UKSun 18 Oct, 06:53 UTC · 10d ago | 2 | – | 0.3 days | 1 |
| Sat 17 Oct, 15:12 UKSat 17 Oct, 14:12 UTC · 11d ago | 2 | – | 0.7 days | 1 |
| Wed 14 Oct, 18:47 UKWed 14 Oct, 17:47 UTC · 14d ago | 1 | – | 2.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is RPTEST, and is it online now?
RPTEST is currently offline, with the last sighting 4 days 9 hours ago. It was up for 45 of 168 hours across the last 7 full days, 27% of the time. On 2 October 2026 it was first recorded by Rust Wipe Stats.
What location is RPTEST based in?
There is no published region for RPTEST. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 192.154.104.162:28016.
What version of Rust is running on RPTEST?
Rust network protocol 2635 and build 168909 on Windows is what RPTEST runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do RPTEST's tags tell you?
These are the tags RPTEST publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp500 (Max players): 500 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RPTEST?
These Rust Wipe Stats lists include RPTEST: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What settings does RPTEST use, and what rules does it enforce?
No gather rate appears in the name RPTEST. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does RPTEST wipe?
No next wipe can be predicted for RPTEST: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 4 days 9 hours.
What should you expect from wipe day on RPTEST?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
What sort of population does RPTEST carry?
At this moment RPTEST is down, having last been seen 4 days 9 hours ago. Across the past week it peaked at 1 and averaged 0 players.
What position does RPTEST hold among Rust servers?
The last seven days of player hours rank RPTEST at #12,493, in the top 56% of ranked servers.
How to join
How do you get into RPTEST?
Two ways in: press F1 and enter client.connect 192.154.104.162:28016, or join from this page with Launch Rust, which opens Steam and connects you.