Local forecast
|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|
Online 192.223.30.71:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 1
- peak 6
- Rank
- #3,031
- top 14%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:19 UK FWThu 1 Oct, 18:19 UTC · 28d ago | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?
Its average over the last 48 hours was 59 server fps, and it never dropped below 57. Buildings, deployables and all else in the world took the entity count to a peak of 182,306. Memory use reached 4,685 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| online at the moment, and how consistent is its uptime?
As of now, |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| is online. Going by its reported uptime, the last restart was about 12 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| sit?
The name of |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| points to North America, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 192.223.30.71:28015 is its address.
What version of Rust is running on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?
Rust network protocol 2635 and build 168909 on Windows is what |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?
The server browser reads these tags from |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|: gmrust (Game mode): Standard survival, the Rust way; mp150 (Max players): 150 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|: 2x Rust servers: wipe days and hold, Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
What map is |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| on?
|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| runs a procedural map of size 4,600, seed 685453122, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| use, and what rules does it enforce?
The name gives 2x gather for |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|. Groups fall back to the game's default of 8 players. It plays as roleplay, roleplay with towns, jobs and rules. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| wipe?
|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 28 days 2 hours. The tags state that it wipes once a month.
What happens on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| when wipe day arrives?
The average peak across its recent wipes was 6 players. 3 hours after the latest wipe, the crowd hit its peak.
Population history
Is |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| busy or quiet?
The live count for |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|: 0 players, with 150 slots in total. The seven-day average is 1 players, with a peak of 6. Its busiest point in the last 48 hours was 01:00 UTC, averaging 5 players.
How does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| compare with other Rust servers in the rankings?
Ranked #3,031 on seven-day player hours, |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| is in the top 14% of all ranked servers.
Getting in
What steps let you join |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?
Open the console in Rust with F1, then type client.connect 192.223.30.71:28015 to join. On this page, Launch Rust does the same through Steam.