Local forecast
Zero Mercy
Online 192.99.75.107:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #7,424
- top 34%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:53 UKSun 25 Oct, 20:53 UTC · 1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Zero Mercy run?
Across the last 48 hours the average was 198 server fps, with a floor of 158. At its peak the world had 68,688 entities, counting buildings, deployables and the rest. The peak memory draw was 3,464 MB. A falling fps and a rising entity count show up to players as lag.
Is Zero Mercy online at the moment, and how consistent is its uptime?
Right now Zero Mercy is up and running. The uptime it reports puts the last restart about 4 hours ago. It was up for 24 of 24 hours across the last 1 full day, 100% of the time. The first sighting by Rust Wipe Stats was on 25 October 2026.
What location is Zero Mercy based in?
For Zero Mercy, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 192.99.75.107:28015.
What version of Rust is running on Zero Mercy?
Rust network protocol 2635 and build 168909 on Linux is what Zero Mercy runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Zero Mercy?
The server browser reads these tags from Zero Mercy: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Zero Mercy appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Zero Mercy are: Modded Rust servers. Find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
What map is Zero Mercy on?
Zero Mercy runs a procedural map of size 3,500, seed 834280347, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Zero Mercy use, and what rules does it enforce?
Gather rate is not given in the name for Zero Mercy. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Zero Mercy schedule its wipes for?
Its rhythm cannot be read yet, as too few of Zero Mercy's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 47 hours is how long the current world has been running.
Population
How many players does Zero Mercy hold?
Zero Mercy is carrying 0 players at the moment, out of 40 slots. Averaged over seven days: 0 players, peaking at 2. The last 48 hours peak at 23:00 UTC, when the average was 2 players.
What position does Zero Mercy hold among Rust servers?
The last seven days of player hours rank Zero Mercy at #7,424, in the top 34% of ranked servers.
Getting in
What steps let you join Zero Mercy?
Enter client.connect 192.99.75.107:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.