Local forecast · EU
[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 193.141.60.251:28020 checked 19d ago
Current conditions
observed 19d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,789
- top 72% · #2534 in EU
- Last wipe
- 19d ago
- weekly schedule
- Next wipe
- 1d 0h
- Fri 30 Oct, 12:38 UK · 12:38 UTC
Next wipe
from its schedule tagFriday 30 October, 12:38 UK · 12:38 UTC
in 1d 0h
Its weekly schedule tag · low confidence
Coming wipes
- Fri 30 Oct 12:38 UK · 12:38 UTC 1d 0h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 6h FW
- Fri 6 Nov 12:38 UK · 12:38 UTC 8d 0h
- Fri 13 Nov 12:38 UK · 12:38 UTC 15d 0h
- Fri 20 Nov 12:38 UK · 12:38 UTC 22d 0h
- Fri 27 Nov 12:38 UK · 12:38 UTC 29d 0h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 6h FW
- Fri 4 Dec 12:38 UK · 12:38 UTC 36d 0h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 12:38 UK · 12:38 UTC, in 1d 0h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:38 UKFri 9 Oct, 12:38 UTC · 19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online now?
[WILDCORE] EU 2X | TEST | WEEKLY is currently offline, with the last sighting 19 days 11 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 3 October 2026.
In which location does [WILDCORE] EU 2X | TEST | WEEKLY sit?
With its EU tag, [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 193.141.60.251:28020 is its address.
What Rust version is [WILDCORE] EU 2X | TEST | WEEKLY on?
Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on [WILDCORE] EU 2X | TEST | WEEKLY?
The server browser reads these tags from [WILDCORE] EU 2X | TEST | WEEKLY: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): You will find it listed in Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [WILDCORE] EU 2X | TEST | WEEKLY appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include [WILDCORE] EU 2X | TEST | WEEKLY: 2x Rust servers: wipe days and hold, Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Settings and rules
What map is [WILDCORE] EU 2X | TEST | WEEKLY on?
The game generates the map on [WILDCORE] EU 2X | TEST | WEEKLY, a procedural one.
What settings does [WILDCORE] EU 2X | TEST | WEEKLY use, and what rules does it enforce?
The name gives 2x gather for [WILDCORE] EU 2X | TEST | WEEKLY. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does [WILDCORE] EU 2X | TEST | WEEKLY wipe?
The prediction follows its tag, as too few of [WILDCORE] EU 2X | TEST | WEEKLY's wipes are recorded to confirm the schedule. Expect the next wipe on Friday 30 October at 12:38 UTC. The world it is running now dates from 19 days 23 hours. Its tags carry a weekly wipe schedule.
What happens on [WILDCORE] EU 2X | TEST | WEEKLY when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 8 hours after the reset.
Player counts
Is [WILDCORE] EU 2X | TEST | WEEKLY busy or quiet?
[WILDCORE] EU 2X | TEST | WEEKLY is offline at the moment; the last sighting was 19 days 11 hours ago.
Where does [WILDCORE] EU 2X | TEST | WEEKLY sit in the rankings?
Seven-day player hours place [WILDCORE] EU 2X | TEST | WEEKLY at #15,789, inside the top 72% of ranked servers and at #2,534 in Europe.
Getting in
What do you do to join [WILDCORE] EU 2X | TEST | WEEKLY?
Open the console in Rust with F1, then type client.connect 193.141.60.251:28020 to join. On this page, Launch Rust does the same through Steam.