Local forecast
Rustpocalypse
Online 193.160.23.154:28015 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 236d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Rustpocalypse?
Across the last 48 hours the average was 115 server fps, with a floor of 109. At its peak the world had 50,229 entities, counting buildings, deployables and the rest. At most it drew 1,885 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is Rustpocalypse online at the moment, and how consistent is its uptime?
You will find Rustpocalypse online at the moment. The uptime it reports puts the last restart about 26 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Rustpocalypse sit?
Its region code is uk1, and Rustpocalypse publishes no region. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 193.160.23.154:28015.
What version of Rust is running on Rustpocalypse?
Rust network protocol 2622 and build 145203 on Windows is what Rustpocalypse runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do Rustpocalypse's tags tell you?
These are the tags Rustpocalypse publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp30 (Max players): Capacity: 30; ts8 (Group limit): The default cap of 8 per team applies here; v2622 (Protocol): Game protocol 2622 applies; match it to join; cs145203 (Build): Game build: 145203; ptrak (Networking): The standard RakNet layer carries the connection; $ruk1 (Region code): Its region code is uk1; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Rustpocalypse appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Rustpocalypse are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on Rustpocalypse?
A procedural map of size 3,000 with seed 2083586310, generated by the game, runs on Rustpocalypse. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Rustpocalypse use, and what rules does it enforce?
No gather rate appears in the name Rustpocalypse. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does Rustpocalypse schedule its wipes for?
Its rhythm cannot be read yet, as too few of Rustpocalypse's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 236 days 21 hours.
Player counts
How many players does Rustpocalypse hold?
Out of 30 slots, Rustpocalypse has 0 filled right now. Over seven days to now, 0 players on average.
How does Rustpocalypse compare with other Rust servers in the rankings?
The last seven days of player hours rank Rustpocalypse at #15,338, in the top 69% of ranked servers.
Getting in
What do you do to join Rustpocalypse?
Open the console in Rust with F1, then type client.connect 193.160.23.154:28015 to join. On this page, Launch Rust does the same through Steam.
