Local forecast
Content-Farmer
Online 193.23.126.25:27084 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:46 UKSat 24 Oct, 17:46 UTC · 4d ago | 0 | – | running | 0 |
| Tue 20 Oct, 22:16 UKTue 20 Oct, 21:16 UTC · 8d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Sun 11 Oct, 12:12 UKSun 11 Oct, 11:12 UTC · 17d ago | 1 | halved by day 1 | 9.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Content-Farmer hold a steady performance?
Server fps averaged 60 in the last 48 hours; the lowest was 60. The world held as many as 81,374 entities, buildings and deployables included. The peak memory draw was 2,126 MB. Players feel lag when fps drops and the entity count climbs.
Is Content-Farmer online at the moment, and how consistent is its uptime?
You will find Content-Farmer online at the moment. Its reported uptime shows a restart about 54 minutes ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Content-Farmer sit?
There is no published region for Content-Farmer. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 193.23.126.25:27084.
What Rust version is Content-Farmer on?
On Content-Farmer you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Content-Farmer?
These are the tags Content-Farmer publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp24 (Max players): 24 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Content-Farmer?
The Rust Wipe Stats lists that include Content-Farmer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on Content-Farmer?
Content-Farmer runs a procedural map of size 3,800, seed 100, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Content-Farmer?
No gather rate appears in the name Content-Farmer. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does Content-Farmer wipe?
No next wipe can be predicted for Content-Farmer: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 7 hours.
What happens on Content-Farmer when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 1.
Population history
Is Content-Farmer busy or quiet?
Content-Farmer is carrying 0 players at the moment, out of 24 slots. The seven-day average stands at 0 players.
How does Content-Farmer compare with other Rust servers in the rankings?
Player hours over the past week put Content-Farmer at #15,349, inside the top 69% of all ranked servers.
How to join
What steps let you join Content-Farmer?
Open the console in Rust with F1, then type client.connect 193.23.126.25:27084 to join. On this page, Launch Rust does the same through Steam.