Rust Wipe StatsWipe forecast
Now 32,263 players 11,648 servers 72 fresh wipes in 3 h

Local forecast

[US] Visuals Cinematic | Private

Online 193.31.31.106:28045 checked 11m ago

moddedoxide

Current conditions

observed 11m ago
0 / 30
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#12,934
top 58%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:21 UKThu 8 Oct, 10:21 UTC · 20d ago 2 – running 1
Thu 1 Oct, 20:29 UK FWThu 1 Oct, 19:29 UTC · 27d ago 1 halved by day 1 6.6 days 0
Fri 25 Sep, 19:23 UKFri 25 Sep, 18:23 UTC · 33d ago 3 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
118/ 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 12 on average
17/ 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average
6/ 200
Together We Rust | Build Server NA · groups of 8+ · 2 on average
4/ 125
Builders Like Us NA · groups of 32+ · monthly · 2 on average
0/ 100
[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 2 on average
0/ 50

Quick answers

from the figures on this page

Server facts

Is performance good on [US] Visuals Cinematic | Private?

Across the last 48 hours the average was 65 server fps, with a floor of 52. Buildings, deployables and all else in the world took the entity count to a peak of 124,616. The peak memory draw was 4,093 MB. Lag is what players call it when fps is low and entities are piling up.

Is [US] Visuals Cinematic | Private online at the moment, and how consistent is its uptime?

Right now [US] Visuals Cinematic | Private is up and running. Its reported uptime shows a restart about 2 days 9 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does [US] Visuals Cinematic | Private run from?

No region tag is published by [US] Visuals Cinematic | Private, but the name suggests North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 193.31.31.106:28045.

What version of Rust is running on [US] Visuals Cinematic | Private?

Rust network protocol 2635 and build 168909 on Linux is what [US] Visuals Cinematic | Private runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do [US] Visuals Cinematic | Private's tags tell you?

For the game's server browser, [US] Visuals Cinematic | Private publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp30 (Max players): Capacity: 30; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^c (Creative): No gathering is needed; build freely in this sandbox; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does [US] Visuals Cinematic | Private appear among the Rust Wipe Stats lists and filters?

[US] Visuals Cinematic | Private appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust build and creative servers, Rust servers tagged creative and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on [US] Visuals Cinematic | Private?

The game generates the map on [US] Visuals Cinematic | Private, procedural, size 4,500, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

Which settings and rules are in force on [US] Visuals Cinematic | Private?

The name of [US] Visuals Cinematic | Private says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as build & creative, building in a sandbox, no gathering needed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does [US] Visuals Cinematic | Private schedule its wipes for?

No next wipe can be predicted for [US] Visuals Cinematic | Private: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 18 hours.

What should you expect from wipe day on [US] Visuals Cinematic | Private?

At their busiest, its recent wipes averaged 2 players. 14 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 1.

Player counts

What sort of population does [US] Visuals Cinematic | Private carry?

The live count for [US] Visuals Cinematic | Private: 0 players, with 30 slots in total. Averaged over seven days: 0 players, peaking at 1.

How does [US] Visuals Cinematic | Private compare with other Rust servers in the rankings?

Ranked #12,934 on seven-day player hours, [US] Visuals Cinematic | Private is in the top 58% of all ranked servers.

Getting in

What do you do to join [US] Visuals Cinematic | Private?

Open the console in Rust with F1, then type client.connect 193.31.31.106:28045 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp30
Max players Capacity: 30.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Gameplay

^c
Creative No gathering is needed; build freely in this sandbox.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.