Rust Wipe StatsWipe forecast
Now 35,778 players 11,612 servers 59 fresh wipes in 3 h

Local forecast · NA

Together We Rust | Build Server

Online NA 24.136.4.198:28015 checked 6m ago

moddedoxide

Current conditions

observed 6m ago
2 / 125
players now
Quiet H 8 · avg 2 7-day high and average

2% full

7-day average
2
peak 8
Rank
#2,104
top 9% · #330 in NA
Last wipe
26d ago
no schedule published
Next wipe
8d 15h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 15h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 15h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 15h FW

Players

AveragePeak
0246804:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 15h. The force wipe · high confidence

7
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:27 UK FWThu 1 Oct, 19:27 UTC · 26d ago 7 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
156/ 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 12 on average
23/ 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average
9/ 200
Builders Like Us NA · groups of 32+ · monthly · 2 on average
0/ 100
[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 1 on average
3/ 50
RustPlay Building And Base Defense Testing Server NA · groups of 8+ · 1 on average
0/ 200

Quick answers

from the figures on this page

Server details

Does Together We Rust | Build Server hold a steady performance?

Its average over the last 48 hours was 154 server fps, and it never dropped below 107. Buildings, deployables and all else in the world took the entity count to a peak of 168,656. At most it drew 4,515 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is Together We Rust | Build Server online at the moment, and how consistent is its uptime?

As of now, Together We Rust | Build Server is online. Going by its reported uptime, the last restart was about 46 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is Together We Rust | Build Server based in?

With its NA tag, Together We Rust | Build Server lists itself in North America. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 24.136.4.198:28015.

What version of Rust is running on Together We Rust | Build Server?

Rust network protocol 2635 and build 168909 on Windows is what Together We Rust | Build Server runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Who operates Together We Rust | Build Server?

The togetherwerust.com hostname published by Together We Rust | Build Server is not used by any other server we track.

What do Together We Rust | Build Server's tags tell you?

The server browser reads these tags from Together We Rust | Build Server: gmvanilla (Game mode): This is vanilla survival; mp125 (Max players): It holds 125 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^r (Roleplay): A server for roleplay; ^c (Creative): No gathering is needed; build freely in this sandbox; ^k (Build server): Base design and practice happen here; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Together We Rust | Build Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Together We Rust | Build Server: Modded Rust servers, Rust build and creative servers, Rust servers tagged creative, Rust roleplay servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is Together We Rust | Build Server on?

A procedural map of size 4,250 with seed 845992178, generated by the game, runs on Together We Rust | Build Server. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Together We Rust | Build Server?

No gather rate appears in the name Together We Rust | Build Server. The default of 8 players is the group limit here. build & creative is the game mode, no gathering: just sandbox building. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does Together We Rust | Build Server wipe?

Once a month is all Together We Rust | Build Server wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 26 days 7 hours is how long the current world has been running.

What should you expect from wipe day on Together We Rust | Build Server?

Its recent wipes drew an average peak of 7 players. Peak numbers on the latest wipe arrived 34 hours after the reset.

Player counts

How many players does Together We Rust | Build Server hold?

The live count for Together We Rust | Build Server: 2 players, with 125 slots in total. Averaged over seven days: 2 players, peaking at 8. At 22:00 UTC it was busiest over the past 48 hours, averaging 5 players.

What position does Together We Rust | Build Server hold among Rust servers?

Seven-day player hours place Together We Rust | Build Server at #2,104, inside the top 9% of ranked servers and at #330 in North America.

Getting in

How do you get into Together We Rust | Build Server?

Two ways in: press F1 and enter client.connect 24.136.4.198:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/Xph6ycHG9q.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^r,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp125
Max players It holds 125 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Gameplay

^r
Roleplay A server for roleplay.
^c
Creative No gathering is needed; build freely in this sandbox.
^k
Build server Base design and practice happen here.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.