Local forecast · NA
Together We Rust | Build Server
Online NA 24.136.4.198:28015 checked 6m ago
Current conditions
observed 6m agoplayers now
2% full
- 7-day average
- 2
- peak 8
- Rank
- #2,104
- top 9% · #330 in NA
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 15h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 15h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 15h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 15h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 15h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:27 UK FWThu 1 Oct, 19:27 UTC · 26d ago | 7 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Together We Rust | Build Server hold a steady performance?
Its average over the last 48 hours was 154 server fps, and it never dropped below 107. Buildings, deployables and all else in the world took the entity count to a peak of 168,656. At most it drew 4,515 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is Together We Rust | Build Server online at the moment, and how consistent is its uptime?
As of now, Together We Rust | Build Server is online. Going by its reported uptime, the last restart was about 46 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is Together We Rust | Build Server based in?
With its NA tag, Together We Rust | Build Server lists itself in North America. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 24.136.4.198:28015.
What version of Rust is running on Together We Rust | Build Server?
Rust network protocol 2635 and build 168909 on Windows is what Together We Rust | Build Server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Who operates Together We Rust | Build Server?
The togetherwerust.com hostname published by Together We Rust | Build Server is not used by any other server we track.
What do Together We Rust | Build Server's tags tell you?
The server browser reads these tags from Together We Rust | Build Server: gmvanilla (Game mode): This is vanilla survival; mp125 (Max players): It holds 125 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^r (Roleplay): A server for roleplay; ^c (Creative): No gathering is needed; build freely in this sandbox; ^k (Build server): Base design and practice happen here; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Together We Rust | Build Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Together We Rust | Build Server: Modded Rust servers, Rust build and creative servers, Rust servers tagged creative, Rust roleplay servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is Together We Rust | Build Server on?
A procedural map of size 4,250 with seed 845992178, generated by the game, runs on Together We Rust | Build Server. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Together We Rust | Build Server?
No gather rate appears in the name Together We Rust | Build Server. The default of 8 players is the group limit here. build & creative is the game mode, no gathering: just sandbox building. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does Together We Rust | Build Server wipe?
Once a month is all Together We Rust | Build Server wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 26 days 7 hours is how long the current world has been running.
What should you expect from wipe day on Together We Rust | Build Server?
Its recent wipes drew an average peak of 7 players. Peak numbers on the latest wipe arrived 34 hours after the reset.
Player counts
How many players does Together We Rust | Build Server hold?
The live count for Together We Rust | Build Server: 2 players, with 125 slots in total. Averaged over seven days: 2 players, peaking at 8. At 22:00 UTC it was busiest over the past 48 hours, averaging 5 players.
What position does Together We Rust | Build Server hold among Rust servers?
Seven-day player hours place Together We Rust | Build Server at #2,104, inside the top 9% of ranked servers and at #330 in North America.
Getting in
How do you get into Together We Rust | Build Server?
Two ways in: press F1 and enter client.connect 24.136.4.198:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/Xph6ycHG9q.