Local forecast
rrcapture dev
Offline 194.46.57.73:28025 checked 18d ago
Current conditions
observed 18d agoplayers now
25% full
- 7-day average
- 0
- peak –
- Rank
- #13,624
- top 61%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is rrcapture dev, and is it online now?
rrcapture dev is currently offline, with the last sighting 18 days 1 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 10 October 2026.
Where does rrcapture dev run from?
For rrcapture dev, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 194.46.57.73:28025.
What Rust version is rrcapture dev on?
Rust network protocol 2634 and build 166652 on Windows is what rrcapture dev runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do rrcapture dev's tags tell you?
For the game's server browser, rrcapture dev publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does rrcapture dev appear among the Rust Wipe Stats lists and filters?
rrcapture dev appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on rrcapture dev?
rrcapture dev runs a procedural map of size 2,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does rrcapture dev use, and what rules does it enforce?
The name of rrcapture dev says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) is off on this server.
Wipe days
On what schedule does rrcapture dev wipe?
Too few wipes on rrcapture dev are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 18 days 3 hours.
Population
Is rrcapture dev busy or quiet?
The last time rrcapture dev was seen was 18 days 1 hours ago; it is offline right now.
What position does rrcapture dev hold among Rust servers?
The last seven days of player hours rank rrcapture dev at #13,624, in the top 61% of ranked servers.
Join the server
What steps let you join rrcapture dev?
Two ways in: press F1 and enter client.connect 194.46.57.73:28025, or join from this page with Launch Rust, which opens Steam and connects you.