Rust Wipe StatsWipe forecast
Now 34,139 players 11,591 servers 62 fresh wipes in 3 h

Local forecast

Hive staging test (shards) - dev only

Offline 194.46.57.73:28035 checked 1d ago

moddedoxide

Current conditions

observed 1d ago
0 / 20
players now
Offline H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#10,367
top 47%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
0123405:0009:0012:0016:0019:0023:00Wiped Mon 26 Oct, 12:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080005:0009:0012:0016:0019:0023:00Wiped Mon 26 Oct, 12:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:00 UKMon 26 Oct, 12:00 UTC · 1d ago – – running 0
Sun 25 Oct, 12:00 UKSun 25 Oct, 12:00 UTC · 2d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 159 on average
44/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
52/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
25/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
7/ 1000

Quick answers

from the figures on this page

About the server

Does Hive staging test (shards) - dev only hold a steady performance?

Its average over the last 48 hours was 479 server fps, and it never dropped below 400. The world held as many as 1 entities, buildings and deployables included. Lag is what players call it when fps is low and entities are piling up.

How reliable is Hive staging test (shards) - dev only, and is it online now?

Last seen 28 hours ago, Hive staging test (shards) - dev only is offline now. Going by its reported uptime, the last restart was about 30 minutes ago. It was up for 47 of 72 hours across the last 3 full days, 65% of the time. The first sighting by Rust Wipe Stats was on 24 October 2026.

Where does Hive staging test (shards) - dev only run from?

For Hive staging test (shards) - dev only, no region is published, and the region code is us1. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 194.46.57.73:28035.

What version of Rust is running on Hive staging test (shards) - dev only?

Rust network protocol 2635 on Windows is what Hive staging test (shards) - dev only runs. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on Hive staging test (shards) - dev only?

The server browser reads these tags from Hive staging test (shards) - dev only: gmrust (Game mode): The mode is plain Rust survival; mp20 (Max players): Capacity: 20; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus1 (Region code): us1 is the region code in use here; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^o (Oxide): The plugins run through Oxide (uMod); dev (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; h (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; stok (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Hive staging test (shards) - dev only appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Hive staging test (shards) - dev only: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

Rules and settings

What map is Hive staging test (shards) - dev only on?

Hive staging test (shards) - dev only runs a procedural map of size 1,000, made by the game. Map name, as listed: CraggyBuildBattleFieldArenaScri.

What settings does Hive staging test (shards) - dev only use, and what rules does it enforce?

The name of Hive staging test (shards) - dev only says nothing about gather rate. No group limit is given. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does Hive staging test (shards) - dev only wipe?

Too few wipes on Hive staging test (shards) - dev only are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 hours.

What happens on Hive staging test (shards) - dev only when wipe day arrives?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 3 hours in.

Population history

Is Hive staging test (shards) - dev only busy or quiet?

At this moment Hive staging test (shards) - dev only is down, having last been seen 28 hours ago. Averaged over seven days: 0 players, peaking at 2.

How does Hive staging test (shards) - dev only compare with other Rust servers in the rankings?

Ranked #10,367 on seven-day player hours, Hive staging test (shards) - dev only is in the top 47% of all ranked servers.

Getting in

How do you get into Hive staging test (shards) - dev only?

Enter client.connect 194.46.57.73:28035 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://rustminigames.com is its website.

Server tags

what each one means

Published as mp20,ptrak,$rus1,v2635,dev,h,stok,gmrust,^z,^o

Game

gmrust
Game mode The mode is plain Rust survival.
mp20
Max players Capacity: 20.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
ptrak
Networking RakNet is the network layer, as standard for the game.
$rus1
Region code us1 is the region code in use here.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^o
Oxide The plugins run through Oxide (uMod).

Other

dev
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.
h
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.
stok
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.