Local forecast
Friendly Fire
Online 194.50.234.76:28080 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Friendly Fire hold a steady performance?
Its average over the last 48 hours was 136 server fps, and it never dropped below 103. The world held as many as 49,716 entities, buildings and deployables included. The peak memory draw was 1,999 MB. A falling fps and a rising entity count show up to players as lag.
Is Friendly Fire online at the moment, and how consistent is its uptime?
You will find Friendly Fire online at the moment. Going by its reported uptime, the last restart was about 25 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 1 October 2026.
Where does Friendly Fire run from?
There is no published region for Friendly Fire. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 194.50.234.76:28080 is its address.
What Rust version is Friendly Fire on?
On Friendly Fire you will find Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on Friendly Fire?
These are the tags Friendly Fire publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Friendly Fire appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Friendly Fire: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Friendly Fire on?
Friendly Fire runs a procedural map of size 3,000, seed 25112511, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Friendly Fire use, and what rules does it enforce?
The name of Friendly Fire says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
When does Friendly Fire wipe?
Its rhythm cannot be read yet, as too few of Friendly Fire's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 13 hours.
Population history
Is Friendly Fire busy or quiet?
Out of 50 slots, Friendly Fire has 0 filled right now. The seven-day average stands at 0 players.
Where does Friendly Fire sit in the rankings?
The last seven days of player hours rank Friendly Fire at #15,338, in the top 69% of ranked servers.
How to join
What steps let you join Friendly Fire?
Enter client.connect 194.50.234.76:28080 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.