Local forecast · EU · uk1
RGN 100x PvE [Events|Purge|Zombies|SkillTree]
Online EU · uk1 194.69.160.15:28071 checked 6m ago
Current conditions
observed 6m agoplayers now
0% full
- 7-day average
- 2
- peak 10
- Rank
- #2,161
- top 10% · #832 in EU
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 8h
- Thu 29 Oct, 17:11 UK · 17:11 UTC
Next wipe
fixed weekdaysThursday 29 October, 17:11 UK · 17:11 UTC
in 8h
Every Thursday at 17:11 UTC · high confidence
Coming wipes
- Thu 29 Oct 17:11 UK · 17:11 UTC 8h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 9h FW
- Thu 12 Nov 17:11 UK · 17:11 UTC 14d 8h
- Thu 19 Nov 17:11 UK · 17:11 UTC 21d 8h
- Thu 26 Nov 17:11 UK · 17:11 UTC 28d 8h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 9h FW
- Thu 10 Dec 17:11 UK · 17:11 UTC 42d 8h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:11 UK · 17:11 UTC, in 8h. Every Thursday at 17:11 UTC · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:11 UKThu 22 Oct, 17:11 UTC · 6d ago | 10 | – | running | 1 |
| Thu 15 Oct, 18:09 UKThu 15 Oct, 17:09 UTC · 13d ago | 7 | halved by day 5 | 7 days | 4 |
| Thu 8 Oct, 18:09 UKThu 8 Oct, 17:09 UTC · 20d ago | 10 | halved by day 5 | 7 days | 2 |
| Thu 1 Oct, 18:09 UK FWThu 1 Oct, 17:09 UTC · 27d ago | 8 | held half | 7 days | 0 |
| Thu 24 Sep, 18:09 UKThu 24 Sep, 17:09 UTC · 34d ago | 10 | held half | 7 days | 1 |
| Thu 17 Sep, 18:10 UKThu 17 Sep, 17:10 UTC · 41d ago | 7 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
Across the last 48 hours the average was 54 server fps, with a floor of 1. The world held as many as 79,494 entities, buildings and deployables included. At most it drew 4,022 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is RGN 100x PvE [Events|Purge|Zombies|SkillTree] online at the moment, and how consistent is its uptime?
You will find RGN 100x PvE [Events|Purge|Zombies|SkillTree] online at the moment. Going by its reported uptime, the last restart was about 6 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is RGN 100x PvE [Events|Purge|Zombies|SkillTree] based in?
Its region code is uk1, and RGN 100x PvE [Events|Purge|Zombies|SkillTree] lists itself in Europe with its EU tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 194.69.160.15:28071 is its address.
What version of Rust is running on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
On RGN 100x PvE [Events|Purge|Zombies|SkillTree] you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
The server browser reads these tags from RGN 100x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $ruk1 (Region code): Its region code is uk1; ^w (Weekly): A wipe every week; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): Its place in the server browser is Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
RGN 100x PvE [Events|Purge|Zombies|SkillTree] appears in the following Rust Wipe Stats lists: Rust servers with a gather rate above 10x, Rust servers in Europe, Modded Rust servers, Rust PvE servers, live and Rust servers with zombies. These filters on the server list will bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Settings and rules
Which map is in use on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
RGN 100x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000, seed 889242788, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named RustGamingNation Procedural.
Which settings and rules are in force on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
RGN 100x PvE [Events|Purge|Zombies|SkillTree] sets gather at 100x, according to its own name. The default of 8 players is the group limit here. This server runs pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does RGN 100x PvE [Events|Purge|Zombies|SkillTree] schedule its wipes for?
The wipe rhythm on RGN 100x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:11 UTC. Thursday 29 October at 17:11 UTC is when its next wipe is due. 6 days 15 hours is how long the current world has been running. Its tags carry a weekly wipe schedule.
What happens on RGN 100x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
At their busiest, its recent wipes averaged 9 players. 23 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. The fall below half came by day 5 when the crowd did not hold.
Population history
Is RGN 100x PvE [Events|Purge|Zombies|SkillTree] busy or quiet?
RGN 100x PvE [Events|Purge|Zombies|SkillTree] is carrying 0 players at the moment, out of 100 slots. Across the past week it peaked at 10 and averaged 2 players. Its busiest point in the last 48 hours was 08:00 UTC, averaging 4 players.
What position does RGN 100x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?
Seven-day player hours place RGN 100x PvE [Events|Purge|Zombies|SkillTree] at #2,161, inside the top 10% of ranked servers and at #832 in Europe.
Getting in
What do you do to join RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
Open the console in Rust with F1, then type client.connect 194.69.160.15:28071 to join. On this page, Launch Rust does the same through Steam. https://rustgamingnation.com/ is its website.
