Local forecast
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
Online 195.60.166.227:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
1% full
- 7-day average
- 4
- peak 19
- Rank
- #1,502
- top 7%
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 14h
- Fri 30 Oct, 14:40 UK · 14:40 UTC
Next wipe
fixed weekdaysFriday 30 October, 14:40 UK · 14:40 UTC
in 1d 14h
Every Friday at 14:40 UTC · high confidence
Coming wipes
- Fri 30 Oct 14:40 UK · 14:40 UTC 1d 14h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 19h FW
- Fri 6 Nov 14:40 UK · 14:40 UTC 8d 14h
- Fri 13 Nov 14:40 UK · 14:40 UTC 15d 14h
- Fri 20 Nov 14:40 UK · 14:40 UTC 22d 14h
- Fri 27 Nov 14:40 UK · 14:40 UTC 29d 14h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 19h FW
- Fri 4 Dec 14:40 UK · 14:40 UTC 36d 14h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:40 UK · 14:40 UTC, in 1d 14h. Every Friday at 14:40 UTC · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:40 UKFri 23 Oct, 14:40 UTC · 5d ago | 19 | – | running | 8 |
| Fri 16 Oct, 14:45 UKFri 16 Oct, 13:45 UTC · 12d ago | 16 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 14:45 UKFri 9 Oct, 13:45 UTC · 19d ago | 20 | held half | 7 days | 2 |
| Thu 1 Oct, 18:58 UK FWThu 1 Oct, 17:58 UTC · 27d ago | 15 | held half | 7.8 days | 15 |
| Fri 25 Sep, 16:06 UKFri 25 Sep, 15:06 UTC · 33d ago | 25 | halved by day 4 | 6.1 days | 7 |
| Fri 18 Sep, 14:58 UKFri 18 Sep, 13:58 UTC · 40d ago | 14 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr hold a steady performance?
Server fps averaged 30 in the last 48 hours; the lowest was 24. The world held as many as 215,778 entities, buildings and deployables included. Memory use reached 6,131 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, and is it online now?
You will find RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr online at the moment. Going by its reported uptime, the last restart was about 11 hours ago. In the last 7 full days it stayed up 151 of 168 hours, 90% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr based in?
Its name points to Europe, though RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes no region tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 195.60.166.227:28015.
What version of Rust is running on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
On RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
The server browser reads these tags from RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: gmrust (Game mode): The mode is plain Rust survival; mp101 (Max players): Capacity: 101; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^w (Weekly): It wipes weekly; ^r (Roleplay): A server for roleplay; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr appear among the Rust Wipe Stats lists and filters?
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr appears in the following Rust Wipe Stats lists: Rust servers with a gather rate above 10x, Rust servers in Europe, Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live and Rust servers with zombies. These filters on the server list will bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Rules and settings
Which map is in use on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs a procedural map of size 5,000, seed 40000, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
The name gives 100000x gather for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr. Groups fall back to the game's default of 8 players. This server runs roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr wipe?
The wipe rhythm on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is every Friday at 14:40 UTC. Expect the next wipe on Friday 30 October at 14:40 UTC. The current map and world began 5 days 9 hours. The tags state that it wipes every week.
What happens on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr when wipe day arrives?
The average peak across its recent wipes was 18 players. The crowd on the latest wipe reached its high 22 hours in. Half the peak or more lasted to the next wipe in 60% of its recent wipes. In the wipes that lost it, numbers fell under half by day 4.5.
Population
What sort of population does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr carry?
Out of 101 slots, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr has 1 filled right now. Across the past week it peaked at 19 and averaged 4 players. At 20:00 UTC it was busiest over the past 48 hours, averaging 6 players.
How does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr compare with other Rust servers in the rankings?
Player hours over the past week put RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr at #1,502, inside the top 7% of all ranked servers.
Getting in
What steps let you join RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
Enter client.connect 195.60.166.227:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://www.rust-gaming-nation.com/ is its website.
