Rust Wipe StatsWipe forecast
Now 63,058 players 11,725 servers 188 fresh wipes in 3 h

Local forecast

[UK US] Total PvE | Raid Bases | Zombies | Custom Map

Online 194.69.160.15:28127 checked 11m ago

monthly wipes moddedcarbonpve

Current conditions

observed 11m ago
0 / 100
players now
Empty H 5 · avg 1 7-day high and average

0% full

7-day average
1
peak 5
Rank
#2,990
top 13%
Last wipe
28d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 18h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 18h FW

Players

AveragePeak
0246801:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 18h. The force wipe · high confidence

11
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:20 UK FWThu 1 Oct, 18:20 UTC · 28d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 33 on average
6/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
21/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 28 on average
16/ 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 26 on average
39/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average
18/ 150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
6/ 75

Quick answers

from the figures on this page

About the server

Is performance good on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Across the last 48 hours the average was 55 server fps, with a floor of 25. At its peak the world had 117,883 entities, counting buildings, deployables and the rest. The peak memory draw was 4,487 MB. Players feel lag when fps drops and the entity count climbs.

Is [UK US] Total PvE | Raid Bases | Zombies | Custom Map online at the moment, and how consistent is its uptime?

As of now, [UK US] Total PvE | Raid Bases | Zombies | Custom Map is online. Its reported uptime shows a restart about 15 hours ago. It was up for 143 of 168 hours across the last 7 full days, 85% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does [UK US] Total PvE | Raid Bases | Zombies | Custom Map run from?

Its name points to Europe and its region code is uk1, though [UK US] Total PvE | Raid Bases | Zombies | Custom Map publishes no region tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 194.69.160.15:28127 is its address.

What Rust version is [UK US] Total PvE | Raid Bases | Zombies | Custom Map on?

On [UK US] Total PvE | Raid Bases | Zombies | Custom Map you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

The server browser reads these tags from [UK US] Total PvE | Raid Bases | Zombies | Custom Map: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $ruk1 (Region code): uk1 is the region code in use here; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does [UK US] Total PvE | Raid Bases | Zombies | Custom Map appear among the Rust Wipe Stats lists and filters?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live and Rust servers with zombies. Find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is in use on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on [UK US] Total PvE | Raid Bases | Zombies | Custom Map. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.

Which settings and rules are in force on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

The name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map says nothing about gather rate. Groups fall back to the game's default of 8 players. roleplay is the game mode, roleplay rules, with towns and jobs. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does [UK US] Total PvE | Raid Bases | Zombies | Custom Map schedule its wipes for?

The only wipe [UK US] Total PvE | Raid Bases | Zombies | Custom Map takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 28 days 5 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Its recent wipes drew an average peak of 11 players. 2 hours after the latest wipe, the crowd hit its peak.

Population

Is [UK US] Total PvE | Raid Bases | Zombies | Custom Map busy or quiet?

The live count for [UK US] Total PvE | Raid Bases | Zombies | Custom Map: 0 players, with 100 slots in total. Across the past week it peaked at 5 and averaged 1 players. The last 48 hours peak at 12:00 UTC, when the average was 4 players.

What position does [UK US] Total PvE | Raid Bases | Zombies | Custom Map hold among Rust servers?

Player hours over the past week put [UK US] Total PvE | Raid Bases | Zombies | Custom Map at #2,990, inside the top 13% of all ranked servers.

Getting in

How do you get into [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Two ways in: press F1 and enter client.connect 194.69.160.15:28127, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/3Zu2keh.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$ruk1
Region code uk1 is the region code in use here.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^r
Roleplay Roleplay is the point of this server.
^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.