Local forecast
Salty Test #2
Online 194.69.160.182:28025 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #11,236
- top 50%
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (5 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 01:30 UKSun 25 Oct, 00:30 UTC · 4d ago | – | – | – | 0 |
| Sun 25 Oct, 00:13 UKSat 24 Oct, 23:13 UTC · 4d ago | – | – | – | 0 |
| Thu 22 Oct, 19:54 UKThu 22 Oct, 18:54 UTC · 6d ago | – | – | – | 0 |
| Thu 22 Oct, 16:36 UKThu 22 Oct, 15:36 UTC · 6d ago | – | – | – | 0 |
| Thu 22 Oct, 16:15 UKThu 22 Oct, 15:15 UTC · 6d ago | – | – | – | 1 |
| Wed 21 Oct, 19:57 UKWed 21 Oct, 18:57 UTC · 7d ago | – | – | – | 1 |
| Wed 21 Oct, 19:22 UKWed 21 Oct, 18:22 UTC · 7d ago | – | – | – | 1 |
| Wed 21 Oct, 17:48 UKWed 21 Oct, 16:48 UTC · 7d ago | – | – | – | 1 |
| Wed 21 Oct, 17:07 UKWed 21 Oct, 16:07 UTC · 7d ago | – | – | – | 0 |
| Wed 21 Oct, 00:47 UKTue 20 Oct, 23:47 UTC · 8d ago | – | – | – | 1 |
| Tue 20 Oct, 23:57 UKTue 20 Oct, 22:57 UTC · 8d ago | – | – | – | 1 |
| Tue 20 Oct, 23:34 UKTue 20 Oct, 22:34 UTC · 8d ago | – | – | – | 1 |
| Tue 20 Oct, 22:43 UKTue 20 Oct, 21:43 UTC · 8d ago | – | – | – | 1 |
| Tue 20 Oct, 21:29 UKTue 20 Oct, 20:29 UTC · 8d ago | – | – | – | 1 |
| Tue 20 Oct, 20:35 UKTue 20 Oct, 19:35 UTC · 8d ago | – | – | – | 1 |
| Tue 20 Oct, 20:05 UKTue 20 Oct, 19:05 UTC · 8d ago | – | – | – | 1 |
| Tue 20 Oct, 19:37 UKTue 20 Oct, 18:37 UTC · 8d ago | – | – | – | 1 |
| Tue 20 Oct, 19:08 UKTue 20 Oct, 18:08 UTC · 8d ago | – | – | – | 1 |
| Mon 19 Oct, 19:58 UKMon 19 Oct, 18:58 UTC · 9d ago | – | – | – | 0 |
| Mon 19 Oct, 17:23 UKMon 19 Oct, 16:23 UTC · 9d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Salty Test #2 hold a steady performance?
Across the last 48 hours the average was 59 server fps, with a floor of 51. The world held as many as 90,000 entities, buildings and deployables included. At most it drew 4,483 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is Salty Test #2 online at the moment, and how consistent is its uptime?
You will find Salty Test #2 online at the moment. Its reported uptime shows a restart about 4 days 1 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 17 September 2026 it was first recorded by Rust Wipe Stats.
What location is Salty Test #2 based in?
There is no published region for Salty Test #2. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 194.69.160.182:28025.
What version of Rust is running on Salty Test #2?
Rust network protocol 2635 and build 169075 on Linux is what Salty Test #2 runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Salty Test #2's tags tell you?
The server browser reads these tags from Salty Test #2: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169075 (Build): It runs game build 169075; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Salty Test #2?
Salty Test #2 appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What map is Salty Test #2 on?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on Salty Test #2. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
Which settings and rules are in force on Salty Test #2?
The name of Salty Test #2 says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does Salty Test #2 wipe?
No wipe schedule is kept on Salty Test #2: it remakes the world every few hours, and those resets do not count as wipes.
Population
How many players does Salty Test #2 hold?
The live count for Salty Test #2: 0 players, with 20 slots in total. Averaged over seven days: 0 players, peaking at 1.
Where does Salty Test #2 sit in the rankings?
The last seven days of player hours rank Salty Test #2 at #11,236, in the top 50% of ranked servers.
Join the server
What steps let you join Salty Test #2?
Enter client.connect 194.69.160.182:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.