Local forecast · EU · uk1
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
Online EU · uk1 194.69.160.32:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 1
- peak 6
- Rank
- #2,601
- top 12% · #986 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 21h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 21h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 21h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 21h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:11 UK FWThu 1 Oct, 18:11 UTC · 27d ago | 7 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
Its average over the last 48 hours was 70 server fps, and it never dropped below 1. Buildings, deployables and all else in the world took the entity count to a peak of 126,102. At most it drew 4,771 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 online at the moment, and how consistent is its uptime?
As of now, [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is online. Its reported uptime shows a restart about 5 hours ago. It was up for 163 of 168 hours across the last 7 full days, 97% of the time. The first sighting by Rust Wipe Stats was on 23 September 2026.
Where does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run from?
Its region code is uk1, and [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 lists itself in Europe with its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 194.69.160.32:28015.
What Rust version is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 on?
On [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The server browser reads these tags from [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $ruk1 (Region code): Region code: uk1; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): Its place in the server browser is Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 are: 10x Rust servers, Rust servers in Europe, Modded Rust servers, Rust build and creative servers and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Settings and rules
Which map is in use on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The game generates the map on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2, procedural, size 5,096, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Monsters Land.
What settings does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 use, and what rules does it enforce?
Its name carries the gather figure: 10x on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2. No group setting is published, so the game default of 8 players applies. pve is the game mode, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wipe?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 3 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What happens on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 when wipe day arrives?
The average peak across its recent wipes was 7 players. The crowd on the latest wipe reached its high 22 hours in.
Player counts
Is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 busy or quiet?
The live count for [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2: 0 players, with 100 slots in total. The seven-day average is 1 players, with a peak of 6. At 07:00 UTC it was busiest over the past 48 hours, averaging 3 players.
What position does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 hold among Rust servers?
Seven-day player hours place [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 at #2,601, inside the top 12% of ranked servers and at #986 in Europe.
Join the server
What do you do to join [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
Two ways in: press F1 and enter client.connect 194.69.160.32:28015, or join from this page with Launch Rust, which opens Steam and connects you.