Local forecast
Sperrzone Staging Test
Offline 195.201.109.240:28035 checked 34d ago
Current conditions
observed 34d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,709
- top 71%
- Last wipe
- 35d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 07:52 UKThu 24 Sep, 06:52 UTC · 35d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Sperrzone Staging Test, and is it online now?
Last seen 34 days 20 hours ago, Sperrzone Staging Test is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.
What location is Sperrzone Staging Test based in?
For Sperrzone Staging Test, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 195.201.109.240:28035 is its address.
What Rust version is Sperrzone Staging Test on?
Rust network protocol 2633 and build 165590 on Linux is what Sperrzone Staging Test runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on Sperrzone Staging Test?
The server browser reads these tags from Sperrzone Staging Test: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165590 (Build): Game build: 165590; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Sperrzone Staging Test?
The Rust Wipe Stats lists that include Sperrzone Staging Test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is Sperrzone Staging Test on?
The game generates the map on Sperrzone Staging Test, procedural, size 3,000, seed 1. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Sperrzone Staging Test use, and what rules does it enforce?
No gather rate appears in the name Sperrzone Staging Test. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does Sperrzone Staging Test wipe?
Its rhythm cannot be read yet, as too few of Sperrzone Staging Test's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 days 1 hours is how long the current world has been running.
What happens on Sperrzone Staging Test when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 2 hours in.
Population
Is Sperrzone Staging Test busy or quiet?
At this moment Sperrzone Staging Test is down, having last been seen 34 days 20 hours ago.
How does Sperrzone Staging Test compare with other Rust servers in the rankings?
Ranked #15,709 on seven-day player hours, Sperrzone Staging Test is in the top 71% of all ranked servers.
Join the server
How do you get into Sperrzone Staging Test?
Open the console in Rust with F1, then type client.connect 195.201.109.240:28035 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/sperrzone is its website.
