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Now 48,364 players 11,659 servers 117 fresh wipes in 3 h

Local forecast

Sperrzone Staging Test

Offline 195.201.109.240:28035 checked 34d ago

moddedcarbon

Current conditions

observed 34d ago
0 / 1
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,709
top 71%
Last wipe
35d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 07:52 UKThu 24 Sep, 06:52 UTC · 35d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
109/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
167/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
50/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
25/ 1000

Quick answers

from the figures on this page

About the server

How reliable is Sperrzone Staging Test, and is it online now?

Last seen 34 days 20 hours ago, Sperrzone Staging Test is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.

What location is Sperrzone Staging Test based in?

For Sperrzone Staging Test, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 195.201.109.240:28035 is its address.

What Rust version is Sperrzone Staging Test on?

Rust network protocol 2633 and build 165590 on Linux is what Sperrzone Staging Test runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on Sperrzone Staging Test?

The server browser reads these tags from Sperrzone Staging Test: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165590 (Build): Game build: 165590; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Sperrzone Staging Test?

The Rust Wipe Stats lists that include Sperrzone Staging Test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

What map is Sperrzone Staging Test on?

The game generates the map on Sperrzone Staging Test, procedural, size 3,000, seed 1. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Sperrzone Staging Test use, and what rules does it enforce?

No gather rate appears in the name Sperrzone Staging Test. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does Sperrzone Staging Test wipe?

Its rhythm cannot be read yet, as too few of Sperrzone Staging Test's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 days 1 hours is how long the current world has been running.

What happens on Sperrzone Staging Test when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 2 hours in.

Population

Is Sperrzone Staging Test busy or quiet?

At this moment Sperrzone Staging Test is down, having last been seen 34 days 20 hours ago.

How does Sperrzone Staging Test compare with other Rust servers in the rankings?

Ranked #15,709 on seven-day player hours, Sperrzone Staging Test is in the top 71% of all ranked servers.

Join the server

How do you get into Sperrzone Staging Test?

Open the console in Rust with F1, then type client.connect 195.201.109.240:28035 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/sperrzone is its website.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165590,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165590
Build Game build: 165590.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.