Rust Wipe StatsWipe forecast
Now 36,787 players 11,611 servers 75 fresh wipes in 3 h

Local forecast

(Wunders) Dev & Testing

Online 195.201.167.33:28025 checked 11m ago

moddedoxide

Current conditions

observed 11m ago
0 / 25
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 11h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 11h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 11h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 11h FW

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 11h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:37 UK FWThu 1 Oct, 22:37 UTC · 27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
72/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
100/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
35/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on (Wunders) Dev & Testing?

Across the last 48 hours the average was 235 server fps, with a floor of 225. The world held as many as 33,035 entities, buildings and deployables included. Memory use reached 1,559 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is (Wunders) Dev & Testing, and is it online now?

Right now (Wunders) Dev & Testing is up and running. The uptime it reports puts the last restart about 5 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is (Wunders) Dev & Testing based in?

No region is published by (Wunders) Dev & Testing. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 195.201.167.33:28025 is its address.

What Rust version is (Wunders) Dev & Testing on?

Rust network protocol 2635 and build 168909 on Linux is what (Wunders) Dev & Testing runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on (Wunders) Dev & Testing?

The server browser reads these tags from (Wunders) Dev & Testing: gmrust (Game mode): Standard survival, the Rust way; mp25 (Max players): Capacity: 25; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does (Wunders) Dev & Testing appear among the Rust Wipe Stats lists and filters?

(Wunders) Dev & Testing appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on (Wunders) Dev & Testing?

The game generates the map on (Wunders) Dev & Testing, procedural, size 2,500, seed 1234567. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on (Wunders) Dev & Testing?

Gather rate is not given in the name for (Wunders) Dev & Testing. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe times

When does (Wunders) Dev & Testing wipe?

Once a month is all (Wunders) Dev & Testing wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 27 days 8 hours is how long the current world has been running.

What happens on (Wunders) Dev & Testing when wipe day arrives?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population

What sort of population does (Wunders) Dev & Testing carry?

Out of 25 slots, (Wunders) Dev & Testing has 0 filled right now. The average for the past week is 0 players.

Where does (Wunders) Dev & Testing sit in the rankings?

Ranked #15,339 on seven-day player hours, (Wunders) Dev & Testing is in the top 69% of all ranked servers.

How to join

What steps let you join (Wunders) Dev & Testing?

Open the console in Rust with F1, then type client.connect 195.201.167.33:28025 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp25
Max players Capacity: 25.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.