Local forecast
Name of Server as Shown on the Client Server List
Offline 196.176.70.77:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 1
- peak 1
- Rank
- #6,058
- top 27%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 14:48 UKSun 25 Oct, 14:48 UTC · 4d ago | 1 | – | running | 1 |
| Sat 24 Oct, 11:03 UKSat 24 Oct, 10:03 UTC · 5d ago | 1 | – | 1.2 days | 0 |
| Thu 22 Oct, 16:37 UKThu 22 Oct, 15:37 UTC · 7d ago | 1 | – | 1.8 days | 1 |
| Tue 20 Oct, 12:21 UKTue 20 Oct, 11:21 UTC · 9d ago | 1 | – | 2.2 days | 0 |
| Mon 12 Oct, 10:02 UKMon 12 Oct, 09:02 UTC · 17d ago | 1 | held half | 8.1 days | 1 |
| Sat 10 Oct, 20:56 UKSat 10 Oct, 19:56 UTC · 18d ago | 1 | – | 1.5 days | 1 |
| Mon 5 Oct, 13:26 UKMon 5 Oct, 12:26 UTC · 24d ago | 1 | held half | 5.3 days | 1 |
| Thu 1 Oct, 21:36 UK FWThu 1 Oct, 20:36 UTC · 27d ago | 1 | held half | 3.7 days | 0 |
| Wed 30 Sep, 22:10 UKWed 30 Sep, 21:10 UTC · 28d ago | 1 | – | 1 days | 0 |
| Wed 30 Sep, 15:42 UKWed 30 Sep, 14:42 UTC · 29d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 14:19 UKTue 29 Sep, 13:19 UTC · 30d ago | 1 | – | 1.1 days | 0 |
| Sat 26 Sep, 10:24 UKSat 26 Sep, 09:24 UTC · 33d ago | 1 | held half | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Name of Server as Shown on the Client Server List online at the moment, and how consistent is its uptime?
Last seen 42 hours ago, Name of Server as Shown on the Client Server List is offline now. In the last 7 full days it stayed up 43 of 168 hours, 26% of the time. The first sighting by Rust Wipe Stats was on 23 September 2026.
What location is Name of Server as Shown on the Client Server List based in?
For Name of Server as Shown on the Client Server List, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 196.176.70.77:28015.
What version of Rust is running on Name of Server as Shown on the Client Server List?
Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on Name of Server as Shown on the Client Server List?
These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): 1 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Name of Server as Shown on the Client Server List?
The Rust Wipe Stats lists that include Name of Server as Shown on the Client Server List are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on Name of Server as Shown on the Client Server List?
The map is procedural, generated by the game on Name of Server as Shown on the Client Server List.
Which settings and rules are in force on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does Name of Server as Shown on the Client Server List wipe?
Name of Server as Shown on the Client Server List keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 3 hours is how long the current world has been running.
What happens on Name of Server as Shown on the Client Server List when wipe day arrives?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Population
How many players does Name of Server as Shown on the Client Server List hold?
At this moment Name of Server as Shown on the Client Server List is down, having last been seen 42 hours ago. Averaged over seven days: 1 players, peaking at 1. The last 48 hours peak at 20:00 UTC, when the average was 1 players.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
Player hours over the past week put Name of Server as Shown on the Client Server List at #6,058, inside the top 27% of all ranked servers.
How to join
How do you get into Name of Server as Shown on the Client Server List?
Enter client.connect 196.176.70.77:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.