Local forecast
Name of Server as Shown on the Client Server List
Offline 196.178.57.209:28015 checked 35d ago
Current conditions
observed 35d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- #13,214
- top 57%
- Last wipe
- 35d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 21:13 UKTue 22 Sep, 20:13 UTC · 35d ago | 1 | – | running | 0 |
| Mon 21 Sep, 18:20 UKMon 21 Sep, 17:20 UTC · 36d ago | 1 | – | 1.1 days | 0 |
| Sun 20 Sep, 22:18 UKSun 20 Sep, 21:18 UTC · 37d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 14:31 UKSun 20 Sep, 13:31 UTC · 37d ago | 1 | – | 0.3 days | 1 |
| Sat 19 Sep, 12:21 UKSat 19 Sep, 11:21 UTC · 38d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Last seen 35 days 5 hours ago, Name of Server as Shown on the Client Server List is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 18 September 2026.
Where does Name of Server as Shown on the Client Server List run from?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 196.178.57.209:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2633 and build 164530 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on Name of Server as Shown on the Client Server List?
For the game's server browser, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Name of Server as Shown on the Client Server List appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Name of Server as Shown on the Client Server List: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Name of Server as Shown on the Client Server List on?
A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.
What settings does Name of Server as Shown on the Client Server List use, and what rules does it enforce?
No gather rate appears in the name Name of Server as Shown on the Client Server List. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does Name of Server as Shown on the Client Server List wipe?
There is no next wipe to predict, because Name of Server as Shown on the Client Server List wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 35 days 9 hours is how long the current world has been running.
What happens on Name of Server as Shown on the Client Server List when wipe day arrives?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
Is Name of Server as Shown on the Client Server List busy or quiet?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 35 days 5 hours ago.
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Player hours over the past week put Name of Server as Shown on the Client Server List at #13,214, inside the top 57% of all ranked servers.
Getting in
What steps let you join Name of Server as Shown on the Client Server List?
Open the console in Rust with F1, then type client.connect 196.178.57.209:28015 to join. On this page, Launch Rust does the same through Steam.