Rust Wipe StatsWipe forecast
Now 72,948 players 11,836 servers 218 fresh wipes in 3 h

Local forecast

Brett's Rust Development Server

Offline 198.102.229.191:28015 checked 18d ago

moddedoxide

Current conditions

observed 18d ago
0 / 5
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,863
top 72%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
183/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
83/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
23/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
28/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average
267/ 700

Quick answers

from the figures on this page

Server facts

How reliable is Brett's Rust Development Server, and is it online now?

Right now Brett's Rust Development Server is down; the last sighting was 18 days 22 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 10 October 2026.

What location is Brett's Rust Development Server based in?

No region is published by Brett's Rust Development Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 198.102.229.191:28015.

What Rust version is Brett's Rust Development Server on?

On Brett's Rust Development Server you will find Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on Brett's Rust Development Server?

The server browser reads these tags from Brett's Rust Development Server: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Brett's Rust Development Server?

Brett's Rust Development Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on Brett's Rust Development Server?

The game generates the map on Brett's Rust Development Server, a procedural one.

What settings does Brett's Rust Development Server use, and what rules does it enforce?

Gather rate is not given in the name for Brett's Rust Development Server. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe days

Which days and times does Brett's Rust Development Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of Brett's Rust Development Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 27 days 13 hours.

Player counts

What sort of population does Brett's Rust Development Server carry?

The last time Brett's Rust Development Server was seen was 18 days 22 hours ago; it is offline right now.

What position does Brett's Rust Development Server hold among Rust servers?

Ranked #15,863 on seven-day player hours, Brett's Rust Development Server is in the top 72% of all ranked servers.

Getting in

What do you do to join Brett's Rust Development Server?

Open the console in Rust with F1, then type client.connect 198.102.229.191:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Capacity: 5.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.