Rust Wipe StatsWipe forecast
Now 42,587 players 11,652 servers 102 fresh wipes in 3 h

Local forecast

Studio V

Online 198.73.57.134:28025 checked 8m ago

moddedcarbon

Current conditions

observed 8m ago
0 / 30
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
83d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
20/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
42/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
7/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
24/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
92/ 200

Quick answers

from the figures on this page

About the server

Is performance good on Studio V?

Across the last 48 hours the average was 110 server fps, with a floor of 86. Buildings, deployables and all else in the world took the entity count to a peak of 44,999. Memory use reached 3,869 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is Studio V online at the moment, and how consistent is its uptime?

You will find Studio V online at the moment. The uptime it reports puts the last restart about 41 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is Studio V based in?

There is no published region for Studio V. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 198.73.57.134:28025.

What version of Rust is running on Studio V?

Rust network protocol 2632 and build 160450 on Windows is what Studio V runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on Studio V?

These are the tags Studio V publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 player slots are available; ts12 (Group limit): Team size is capped at 12; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160450 (Build): It runs game build 160450; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Studio V appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Studio V: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

What map is Studio V on?

A procedural map of size 5,000 with seed 1337, generated by the game, runs on Studio V. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.

Which settings and rules are in force on Studio V?

Gather rate is not given in the name for Studio V. The limit on groups is 12 players. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. This server has VAC switched on.

Wipe days

When does Studio V wipe?

Too few wipes on Studio V are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 83 days 15 hours.

Population history

How many players does Studio V hold?

Out of 30 slots, Studio V has 0 filled right now. The average for the past week is 0 players.

How does Studio V compare with other Rust servers in the rankings?

The last seven days of player hours rank Studio V at #15,264, in the top 69% of ranked servers.

Join the server

How do you get into Studio V?

Enter client.connect 198.73.57.134:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,gmrust,cs160450,ts12,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players 30 player slots are available.
ts12
Group limit Team size is capped at 12.
v2632
Protocol Your game must run protocol 2632 to get in.
cs160450
Build It runs game build 160450.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.