Local forecast
Benchmark Dev
Offline 199.47.146.194:27016 checked 8d ago
Current conditions
observed 8d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,405
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:30 UKSun 4 Oct, 02:30 UTC · 25d ago | 2 | – | running | 0 |
| Sat 3 Oct, 03:14 UKSat 3 Oct, 02:14 UTC · 26d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 20:59 UK FWThu 1 Oct, 19:59 UTC · 27d ago | 2 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Benchmark Dev, and is it online now?
Right now Benchmark Dev is down; the last sighting was 8 days 10 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is Benchmark Dev based in?
For Benchmark Dev, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 199.47.146.194:27016.
What Rust version is Benchmark Dev on?
On Benchmark Dev you will find Rust network protocol 2634 and build 166652, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
What do Benchmark Dev's tags tell you?
These are the tags Benchmark Dev publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts200 (Group limit): You can have up to 200 players per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Benchmark Dev appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Benchmark Dev are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is Benchmark Dev on?
The game generates the map on Benchmark Dev, procedural, size 4,500, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
Which settings and rules are in force on Benchmark Dev?
The name of Benchmark Dev says nothing about gather rate. You can have 200 players in a group. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Benchmark Dev wipe?
No next wipe can be predicted for Benchmark Dev: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 25 days 7 hours.
What should you expect from wipe day on Benchmark Dev?
At their busiest, its recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd hit its peak.
Population history
Is Benchmark Dev busy or quiet?
Benchmark Dev is offline at the moment; the last sighting was 8 days 10 hours ago.
How does Benchmark Dev compare with other Rust servers in the rankings?
Ranked #15,405 on seven-day player hours, Benchmark Dev is in the top 69% of all ranked servers.
Join the server
How do you get into Benchmark Dev?
Open the console in Rust with F1, then type client.connect 199.47.146.194:27016 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://cynic-hosting.com.