Local forecast
RadZones
Online 2.24.161.35:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,419
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:20 UK FWThu 1 Oct, 20:20 UTC · 26d ago | 0 | – | running | 0 |
| Wed 16 Sep, 17:30 UKWed 16 Sep, 16:30 UTC · 41d ago | 0 | – | 15.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on RadZones?
Across the last 48 hours the average was 44 server fps, with a floor of 6. Buildings, deployables and all else in the world took the entity count to a peak of 120,741. Memory use reached 5,409 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is RadZones online at the moment, and how consistent is its uptime?
Right now RadZones is up and running. The uptime it reports puts the last restart about 10 days 12 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 16 September 2026.
In which location does RadZones sit?
There is no published region for RadZones. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 2.24.161.35:28015 is its address.
What Rust version is RadZones on?
On RadZones you will find Rust network protocol 2634 and build 167584, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
What do RadZones's tags tell you?
For the game's server browser, RadZones publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RadZones appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include RadZones are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on RadZones?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on RadZones. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on RadZones?
Gather rate is not given in the name for RadZones. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does RadZones wipe?
Too few wipes on RadZones are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 10 hours.
What should you expect from wipe day on RadZones?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does RadZones carry?
The live count for RadZones: 0 players, with 100 slots in total. The average for the past week is 0 players.
What position does RadZones hold among Rust servers?
The last seven days of player hours rank RadZones at #15,419, in the top 69% of ranked servers.
Getting in
What do you do to join RadZones?
Two ways in: press F1 and enter client.connect 2.24.161.35:28015, or join from this page with Launch Rust, which opens Steam and connects you.