Local forecast
Public Dev Server
Offline 2.31.5.191:28015 checked 27d ago
Current conditions
observed 27d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,915
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:14 UKFri 2 Oct, 09:14 UTC · 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Public Dev Server online at the moment, and how consistent is its uptime?
Last seen 27 days 2 hours ago, Public Dev Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 2 October 2026.
Where does Public Dev Server run from?
There is no published region for Public Dev Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 2.31.5.191:28015 is its address.
What version of Rust is running on Public Dev Server?
On Public Dev Server you will find Rust network protocol 2634 and build 166586, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on Public Dev Server?
These are the tags Public Dev Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Public Dev Server appear among the Rust Wipe Stats lists and filters?
Public Dev Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What map is Public Dev Server on?
The map is procedural, generated by the game on Public Dev Server.
What settings does Public Dev Server use, and what rules does it enforce?
No gather rate appears in the name Public Dev Server. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does Public Dev Server wipe?
The record of Public Dev Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 3 hours.
What happens on Public Dev Server when wipe day arrives?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
Is Public Dev Server busy or quiet?
The last time Public Dev Server was seen was 27 days 2 hours ago; it is offline right now.
How does Public Dev Server compare with other Rust servers in the rankings?
The last seven days of player hours rank Public Dev Server at #15,915, in the top 69% of ranked servers.
Getting in
What steps let you join Public Dev Server?
Two ways in: press F1 and enter client.connect 2.31.5.191:28015, or join from this page with Launch Rust, which opens Steam and connects you.