Rust Wipe StatsWipe forecast
Now 93,384 players 11,848 servers 381 fresh wipes in 3 h

Local forecast

Oil Trainer - Local Development

Offline 2.59.158.100:28015 checked 32d ago

moddedoxide

Current conditions

observed 32d ago
0 / 6
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,965
top 72%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
183/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
182/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
85/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
343/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
246/ 700

Quick answers

from the figures on this page

Server facts

How reliable is Oil Trainer - Local Development, and is it online now?

Oil Trainer - Local Development is currently offline, with the last sighting 32 days ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 27 September 2026.

Where does Oil Trainer - Local Development run from?

For Oil Trainer - Local Development, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 2.59.158.100:28015.

What Rust version is Oil Trainer - Local Development on?

Rust network protocol 2633 and build 165217 on Windows is what Oil Trainer - Local Development runs. To join you need the same protocol, and Steam handles the update.

Server tags

What do Oil Trainer - Local Development's tags tell you?

The server browser reads these tags from Oil Trainer - Local Development: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): 6 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): It runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Oil Trainer - Local Development appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Oil Trainer - Local Development are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on Oil Trainer - Local Development?

The map is procedural, generated by the game on Oil Trainer - Local Development.

What settings does Oil Trainer - Local Development use, and what rules does it enforce?

No gather rate appears in the name Oil Trainer - Local Development. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does Oil Trainer - Local Development wipe?

The record of Oil Trainer - Local Development's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 32 days 1 hours.

Player counts

How many players does Oil Trainer - Local Development hold?

The last time Oil Trainer - Local Development was seen was 32 days ago; it is offline right now.

How does Oil Trainer - Local Development compare with other Rust servers in the rankings?

Player hours over the past week put Oil Trainer - Local Development at #16,965, inside the top 72% of all ranked servers.

Getting in

What do you do to join Oil Trainer - Local Development?

Two ways in: press F1 and enter client.connect 2.59.158.100:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp6
Max players 6 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165217
Build It runs game build 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.