Local forecast
IKS[211 Devblog]
Offline 201.58.183.173:27015 checked 16h ago
Current conditions
observed 16h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 19h ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is IKS[211 Devblog], and is it online now?
IKS[211 Devblog] is currently offline, with the last sighting 16 hours ago. The first sighting by Rust Wipe Stats was on 28 October 2026.
In which location does IKS[211 Devblog] sit?
No region is published by IKS[211 Devblog]. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 201.58.183.173:27015.
What version of Rust is running on IKS[211 Devblog]?
On IKS[211 Devblog] you will find Rust network protocol 2164, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do IKS[211 Devblog]'s tags tell you?
For the game's server browser, IKS[211 Devblog] publishes these tags: mp10 (Max players): 10 player slots are available; v2164 (Protocol): Game protocol 2164 applies; match it to join; oxide (Oxide): It runs on Oxide, also called uMod, for plugins; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does IKS[211 Devblog] appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include IKS[211 Devblog]: Modded Rust servers. Find it on the server list under Type: Modded; Last wipe: In the last 24 hours.
Map and rules
What settings does IKS[211 Devblog] use, and what rules does it enforce?
No gather rate appears in the name IKS[211 Devblog]. The server lists no group limit. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. VAC, Valve's anti-cheat, is disabled.
Wipe times
Which days and times does IKS[211 Devblog] schedule its wipes for?
Too few wipes on IKS[211 Devblog] are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 19 hours.
Player counts
Is IKS[211 Devblog] busy or quiet?
The last time IKS[211 Devblog] was seen was 16 hours ago; it is offline right now. The seven-day average stands at 0 players.
Where does IKS[211 Devblog] sit in the rankings?
Player hours over the past week put IKS[211 Devblog] at #15,335, inside the top 69% of all ranked servers.
How to join
What do you do to join IKS[211 Devblog]?
Enter client.connect 201.58.183.173:27015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.