Rust Wipe StatsWipe forecast
Now 37,258 players 11,622 servers 80 fresh wipes in 3 h

Local forecast

Rustov 2.0

Offline 202.125.20.51:28015 checked 11d ago

moddedcarbon

Current conditions

observed 11d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,222
top 70%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct12 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:21 UKSun 11 Oct, 22:21 UTC · 17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
74/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
105/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
36/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000

Quick answers

from the figures on this page

Server facts

Is Rustov 2.0 online at the moment, and how consistent is its uptime?

Rustov 2.0 is currently offline, with the last sighting 11 days 22 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.

What location is Rustov 2.0 based in?

No region is published by Rustov 2.0. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 202.125.20.51:28015 is its address.

What version of Rust is running on Rustov 2.0?

On Rustov 2.0 you will find Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on Rustov 2.0?

For the game's server browser, Rustov 2.0 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Rustov 2.0?

The Rust Wipe Stats lists that include Rustov 2.0 are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is in use on Rustov 2.0?

Rustov 2.0 runs a procedural map of size 3,500, seed 1834446663, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Rustov 2.0 use, and what rules does it enforce?

The name of Rustov 2.0 says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe times

On what schedule does Rustov 2.0 wipe?

Too few wipes on Rustov 2.0 are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 17 days 8 hours.

What happens on Rustov 2.0 when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population history

What sort of population does Rustov 2.0 carry?

Rustov 2.0 is offline at the moment; the last sighting was 11 days 22 hours ago.

How does Rustov 2.0 compare with other Rust servers in the rankings?

Player hours over the past week put Rustov 2.0 at #15,222, inside the top 70% of all ranked servers.

How to join

What steps let you join Rustov 2.0?

Open the console in Rust with F1, then type client.connect 202.125.20.51:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.