Local forecast
A Shockbyte Rust Server
Online 202.36.95.124:23134 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 21:04 UKSat 10 Oct, 20:04 UTC · 18d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on A Shockbyte Rust Server?
Across the last 48 hours the average was 87 server fps, with a floor of 58. The world held as many as 93,675 entities, buildings and deployables included. At most it drew 5,452 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is A Shockbyte Rust Server, and is it online now?
You will find A Shockbyte Rust Server online at the moment. Going by its reported uptime, the last restart was about 6 days 21 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 10 October 2026.
In which location does A Shockbyte Rust Server sit?
For A Shockbyte Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 202.36.95.124:23134 is its address.
What version of Rust is running on A Shockbyte Rust Server?
On A Shockbyte Rust Server you will find Rust network protocol 2634 and build 167398, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Capacity: 75; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): It runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 4,000, seed 50000, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
Gather rate is not given in the name for A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does A Shockbyte Rust Server schedule its wipes for?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 18 days 13 hours.
What should you expect from wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does A Shockbyte Rust Server carry?
Out of 75 slots, A Shockbyte Rust Server has 0 filled right now. The seven-day average stands at 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked #15,335 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.
Getting in
What do you do to join A Shockbyte Rust Server?
Open the console in Rust with F1, then type client.connect 202.36.95.124:23134 to join. On this page, Launch Rust does the same through Steam.