Local forecast
Rust War
Online 202.36.95.154:21098 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,167
- top 68%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:09 UKSat 10 Oct, 12:09 UTC · 19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Rust War?
Across the last 48 hours the average was 85 server fps, with a floor of 58. At its peak the world had 27,318 entities, counting buildings, deployables and the rest. The peak memory draw was 3,560 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is Rust War, and is it online now?
You will find Rust War online at the moment. The uptime it reports puts the last restart about 4 days ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Rust War run from?
No region is published by Rust War. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 202.36.95.154:21098 is its address.
What Rust version is Rust War on?
Rust network protocol 2635 and build 167398 on Linux is what Rust War runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on Rust War?
These are the tags Rust War publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): Capacity: 3; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167398 (Build): Build 167398 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust War?
The Rust Wipe Stats lists that include Rust War are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is Rust War on?
The game generates the map on Rust War, procedural, size 2,500, seed 50000. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
Which settings and rules are in force on Rust War?
Gather rate is not given in the name for Rust War. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server runs with VAC switched off.
Wipe days
On what schedule does Rust War wipe?
Its rhythm cannot be read yet, as too few of Rust War's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 19 days is how long the current world has been running.
What should you expect from wipe day on Rust War?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
What sort of population does Rust War carry?
Rust War is carrying 0 players at the moment, out of 3 slots. The seven-day average is 0 players, with a peak of 1.
Where does Rust War sit in the rankings?
The last seven days of player hours rank Rust War at #15,167, in the top 68% of ranked servers.
How to join
How do you get into Rust War?
Two ways in: press F1 and enter client.connect 202.36.95.154:21098, or join from this page with Launch Rust, which opens Steam and connects you.