Local forecast
A.Server.Test
Online 202.36.95.176:23236 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #6,457
- top 29%
- No wipes
- resets
- 7 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (7 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:10 UKSat 24 Oct, 22:10 UTC · 3d ago | – | – | – | 0 |
| Sat 24 Oct, 22:42 UKSat 24 Oct, 21:42 UTC · 3d ago | – | – | – | 0 |
| Sat 24 Oct, 21:48 UKSat 24 Oct, 20:48 UTC · 3d ago | – | – | – | 0 |
| Sat 24 Oct, 21:35 UKSat 24 Oct, 20:35 UTC · 3d ago | – | – | – | 0 |
| Sat 24 Oct, 20:19 UKSat 24 Oct, 19:19 UTC · 3d ago | – | – | – | 0 |
| Thu 22 Oct, 14:46 UKThu 22 Oct, 13:46 UTC · 5d ago | – | – | – | 1 |
| Thu 22 Oct, 14:03 UKThu 22 Oct, 13:03 UTC · 5d ago | 1 | held half | 2.3 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on A.Server.Test?
Across the last 48 hours the average was 206 server fps, with a floor of 146. The world held as many as 48,516 entities, buildings and deployables included. Memory use reached 3,562 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is A.Server.Test online at the moment, and how consistent is its uptime?
As of now, A.Server.Test is online. Going by its reported uptime, the last restart was about 2 hours ago. In the last 5 full days it stayed up 120 of 120 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 22 October 2026.
What location is A.Server.Test based in?
There is no published region for A.Server.Test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 202.36.95.176:23236.
What Rust version is A.Server.Test on?
On A.Server.Test you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do A.Server.Test's tags tell you?
These are the tags A.Server.Test publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry A.Server.Test?
The Rust Wipe Stats lists that include A.Server.Test are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What map is A.Server.Test on?
A.Server.Test runs a procedural map of size 2,500, seed 45000, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
Which settings and rules are in force on A.Server.Test?
The name of A.Server.Test says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does A.Server.Test wipe?
None of the resets on A.Server.Test counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.
Player counts
What sort of population does A.Server.Test carry?
A.Server.Test is carrying 0 players at the moment, out of 40 slots. The seven-day average is 0 players, with a peak of 1. At 15:00 UTC it was busiest over the past 48 hours, averaging 1 players.
How does A.Server.Test compare with other Rust servers in the rankings?
Player hours over the past week put A.Server.Test at #6,457, inside the top 29% of all ranked servers.
Getting in
What do you do to join A.Server.Test?
Enter client.connect 202.36.95.176:23236 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.