Local forecast
DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons
Online 202.36.95.64:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
2% full
- 7-day average
- 0
- peak 3
- Rank
- #5,447
- top 25%
- Last wipe
- 26d ago
- biweekly schedule
- Next wipe
- 1d 22h
- Thu 29 Oct, 20:04 UK · 20:04 UTC
Next wipe
from its schedule tagThursday 29 October, 20:04 UK · 20:04 UTC
in 1d 22h
Its biweekly schedule tag · low confidence
Coming wipes
- Thu 29 Oct 20:04 UK · 20:04 UTC 1d 22h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 21h FW
- Thu 12 Nov 20:04 UK · 20:04 UTC 15d 22h
- Thu 26 Nov 20:04 UK · 20:04 UTC 29d 22h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 21h FW
- Thu 10 Dec 20:04 UK · 20:04 UTC 43d 22h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 20:04 UK · 20:04 UTC, in 1d 22h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:04 UK FWThu 1 Oct, 20:04 UTC · 26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
Server fps averaged 124 in the last 48 hours; the lowest was 68. The world held as many as 77,096 entities, buildings and deployables included. At most it drew 4,625 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, and is it online now?
As of now, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is online. Its reported uptime shows a restart about 15 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons based in?
For DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 202.36.95.64:28015 is its address.
What version of Rust is running on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
On DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
For the game's server browser, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons are: 2x Rust servers: wipe days and hold, Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Map and rules
What map is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons on?
A procedural map of size 3,500 with seed 1, generated by the game, runs on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons use, and what rules does it enforce?
DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons sets gather at 2x, according to its own name. The default of 8 players is the group limit here. It plays as pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.
Wipe schedule
Which days and times does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons schedule its wipes for?
Its tag sets the prediction, because the record of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons's wipes is too thin to confirm the schedule. Thursday 29 October at 20:04 UTC is when its next wipe is due. The current map and world began 26 days 1 hours. The tags say it wipes every two weeks.
What should you expect from wipe day on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 46 hours in.
Player counts
What sort of population does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons carry?
The live count for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: 1 players, with 40 slots in total. Averaged over seven days: 0 players, peaking at 3. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
How does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons compare with other Rust servers in the rankings?
The last seven days of player hours rank DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons at #5,447, in the top 25% of ranked servers.
Getting in
What do you do to join DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
Open the console in Rust with F1, then type client.connect 202.36.95.64:28015 to join. On this page, Launch Rust does the same through Steam.