Rust Wipe StatsWipe forecast
Now 67,584 players 11,791 servers 129 fresh wipes in 3 h

Local forecast

private events

Online 203.16.163.198:26595 checked 12m ago

moddedoxide

Current conditions

observed 12m ago
0 / 70
players now
Empty H 48 · avg 1 7-day high and average

0% full

7-day average
1
peak 48
Rank
#3,528
top 16%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
02040608022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
17
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:05 UKMon 26 Oct, 17:05 UTC · 2d ago 48 – running 0
Fri 23 Oct, 15:32 UKFri 23 Oct, 14:32 UTC · 5d ago 2 held half 3.1 days 0
Mon 19 Oct, 17:56 UKMon 19 Oct, 16:56 UTC · 9d ago 1 held half 3.9 days 0
Wed 7 Oct, 14:23 UKWed 7 Oct, 13:23 UTC · 21d ago 3 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
98/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
101/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
87/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
29/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
21/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does private events run?

Its average over the last 48 hours was 126 server fps, and it never dropped below 79. At its peak the world had 69,669 entities, counting buildings, deployables and the rest. Memory use reached 4,475 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is private events online at the moment, and how consistent is its uptime?

You will find private events online at the moment. Its reported uptime shows a restart about 13 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does private events run from?

For private events, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 203.16.163.198:26595 is its address.

What version of Rust is running on private events?

Rust network protocol 2635 and build 168909 on Linux is what private events runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on private events?

For the game's server browser, private events publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp70 (Max players): It holds 70 players; ts60 (Group limit): You can have up to 60 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry private events?

private events appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

What map is private events on?

private events runs a procedural map of size 3,500, seed 1862422565, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does private events use, and what rules does it enforce?

Gather rate is not given in the name for private events. The limit on groups is 60 players. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does private events wipe?

There is no next wipe to predict, because private events wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 4 hours.

What happens on private events when wipe day arrives?

Its recent wipes drew an average peak of 17 players. 25 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 67% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Population

Is private events busy or quiet?

Out of 70 slots, private events has 0 filled right now. The seven-day average is 1 players, with a peak of 48. At 19:00 UTC it was busiest over the past 48 hours, averaging 29 players.

What position does private events hold among Rust servers?

Player hours over the past week put private events at #3,528, inside the top 16% of all ranked servers.

Getting in

How do you get into private events?

Enter client.connect 203.16.163.198:26595 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp70
Max players It holds 70 players.
ts60
Group limit You can have up to 60 players per team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.