Rust Wipe StatsWipe forecast
Now 48,316 players 11,667 servers 118 fresh wipes in 3 h

Local forecast

Training Server

Online 203.16.163.202:28015 checked 7m ago

moddedoxide

Current conditions

observed 7m ago
0 / 20
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
0123416:0000:0007:0015:0023:0007:00Wiped Tue 27 Oct, 16:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040016:0000:0007:0015:0023:0007:00Wiped Tue 27 Oct, 16:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct11 Oct17 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:21 UKTue 27 Oct, 16:21 UTC · 1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
111/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
172/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
55/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
24/ 1000

Quick answers

from the figures on this page

About the server

Does Training Server hold a steady performance?

Server fps averaged 173 in the last 48 hours; the lowest was 82. Buildings, deployables and all else in the world took the entity count to a peak of 49,072. At most it drew 3,588 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is Training Server online at the moment, and how consistent is its uptime?

You will find Training Server online at the moment. The uptime it reports puts the last restart about 38 hours ago. In the last 7 full days it stayed up 31 of 168 hours, 18% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.

What location is Training Server based in?

No region is published by Training Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 203.16.163.202:28015.

What Rust version is Training Server on?

Rust network protocol 2635 and build 168909 on Linux is what Training Server runs. To join you need the same protocol, and Steam handles the update.

Server tags

What do Training Server's tags tell you?

The server browser reads these tags from Training Server: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Training Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Training Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is in use on Training Server?

The game generates the map on Training Server, procedural, size 3,000, seed 50000. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Training Server use, and what rules does it enforce?

No gather rate appears in the name Training Server. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Training Server wipe?

The record of Training Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 40 hours is how long the current world has been running.

Player counts

Is Training Server busy or quiet?

Out of 20 slots, Training Server has 0 filled right now. The average for the past week is 0 players.

What position does Training Server hold among Rust servers?

The last seven days of player hours rank Training Server at #15,335, in the top 69% of ranked servers.

Join the server

How do you get into Training Server?

Open the console in Rust with F1, then type client.connect 203.16.163.202:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players It holds 20 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.