Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 103 fresh wipes in 3 h

Local forecast

RUBIN.EXE

Online 203.16.163.36:20797 checked 1h ago

moddedcarbon

Current conditions

observed 1h ago
1 / 30
players now
Quiet H 4 · avg 0 7-day high and average

3% full

7-day average
0
peak 4
Rank
#5,811
top 26%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctTue 15 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:05 UK FWThu 1 Oct, 22:05 UTC · 26d ago 3 – running 0
Tue 15 Sep, 11:01 UKTue 15 Sep, 10:01 UTC · 43d ago 1 halved by day 5 16.5 days 0
Mon 14 Sep, 02:21 UKMon 14 Sep, 01:21 UTC · 44d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000

Quick answers

from the figures on this page

Server details

Does RUBIN.EXE hold a steady performance?

Server fps averaged 225 in the last 48 hours; the lowest was 179. Buildings, deployables and all else in the world took the entity count to a peak of 30,383. The peak memory draw was 3,591 MB. A falling fps and a rising entity count show up to players as lag.

Is RUBIN.EXE online at the moment, and how consistent is its uptime?

Right now RUBIN.EXE is up and running. Its reported uptime shows a restart about 2 days 5 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does RUBIN.EXE run from?

For RUBIN.EXE, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 203.16.163.36:20797.

What version of Rust is running on RUBIN.EXE?

Rust network protocol 2635 and build 168909 on Linux is what RUBIN.EXE runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on RUBIN.EXE?

For the game's server browser, RUBIN.EXE publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp30 (Max players): 30 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry RUBIN.EXE?

RUBIN.EXE appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is in use on RUBIN.EXE?

RUBIN.EXE runs a procedural map of size 2,500, seed 50000, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on RUBIN.EXE?

No gather rate appears in the name RUBIN.EXE. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. This server runs with VAC switched off.

Wipe times

When does RUBIN.EXE wipe?

There is no next wipe to predict, because RUBIN.EXE wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 26 days 20 hours is how long the current world has been running.

What should you expect from wipe day on RUBIN.EXE?

The average peak across its recent wipes was 2 players. 18 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 5.

Player counts

How many players does RUBIN.EXE hold?

Out of 30 slots, RUBIN.EXE has 1 filled right now. The seven-day average is 0 players, with a peak of 4. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

What position does RUBIN.EXE hold among Rust servers?

Player hours over the past week put RUBIN.EXE at #5,811, inside the top 26% of all ranked servers.

How to join

What steps let you join RUBIN.EXE?

Open the console in Rust with F1, then type client.connect 203.16.163.36:20797 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp30
Max players 30 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.