Rust Wipe StatsWipe forecast
Now 54,200 players 11,747 servers 130 fresh wipes in 3 h

Local forecast

Drift Staging

Online 203.16.163.8:27387 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 40
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#14,839
top 67%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:15 UKWed 14 Oct, 15:15 UTC · 14d ago 2 – running 0
Tue 13 Oct, 18:17 UKTue 13 Oct, 17:17 UTC · 15d ago 5 – 0.9 days 0
Mon 12 Oct, 21:37 UKMon 12 Oct, 20:37 UTC · 16d ago 5 – 0.9 days 0
Mon 5 Oct, 15:21 UKMon 5 Oct, 14:21 UTC · 23d ago 2 halved by day 1 7.3 days 0
Sun 4 Oct, 16:18 UKSun 4 Oct, 15:18 UTC · 24d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
53/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
47/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
54/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
8/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on Drift Staging?

Across the last 48 hours the average was 173 server fps, with a floor of 108. Buildings, deployables and all else in the world took the entity count to a peak of 24,268. At most it drew 3,482 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is Drift Staging, and is it online now?

As of now, Drift Staging is online. Its reported uptime shows a restart about 5 days 6 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.

What location is Drift Staging based in?

No region is published by Drift Staging. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 203.16.163.8:27387 is its address.

What version of Rust is running on Drift Staging?

On Drift Staging you will find Rust network protocol 2635 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on Drift Staging?

The server browser reads these tags from Drift Staging: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): 40 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Drift Staging?

The Rust Wipe Stats lists that include Drift Staging are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is Drift Staging on?

A procedural map of size 3,500 with seed 50000, generated by the game, runs on Drift Staging. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

What settings does Drift Staging use, and what rules does it enforce?

The name of Drift Staging says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does Drift Staging schedule its wipes for?

Drift Staging keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 6 hours.

What happens on Drift Staging when wipe day arrives?

The average peak across its recent wipes was 4 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Player counts

How many players does Drift Staging hold?

Out of 40 slots, Drift Staging has 0 filled right now. The seven-day average is 0 players, with a peak of 1.

How does Drift Staging compare with other Rust servers in the rankings?

Ranked #14,839 on seven-day player hours, Drift Staging is in the top 67% of all ranked servers.

How to join

What do you do to join Drift Staging?

Enter client.connect 203.16.163.8:27387 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp40
Max players 40 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.