Local forecast
A Shockbyte Rust Server
Online 203.16.163.92:24142 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #11,399
- top 51%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:36 UKMon 5 Oct, 17:36 UTC · 23d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on A Shockbyte Rust Server?
Server fps averaged 97 in the last 48 hours; the lowest was 40. At its peak the world had 140,572 entities, counting buildings, deployables and the rest. The peak memory draw was 5,302 MB. Players feel lag when fps drops and the entity count climbs.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
You will find A Shockbyte Rust Server online at the moment. Going by its reported uptime, the last restart was about 22 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 5 October 2026 it was first recorded by Rust Wipe Stats.
What location is A Shockbyte Rust Server based in?
There is no published region for A Shockbyte Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 203.16.163.92:24142.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do A Shockbyte Rust Server's tags tell you?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
These Rust Wipe Stats lists include A Shockbyte Rust Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is A Shockbyte Rust Server on?
A procedural map of size 5,000 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does A Shockbyte Rust Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 23 days 11 hours.
What should you expect from wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 2 hours after the reset.
Player counts
Is A Shockbyte Rust Server busy or quiet?
The live count for A Shockbyte Rust Server: 0 players, with 10 slots in total. Across the past week it peaked at 1 and averaged 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked #11,399 on seven-day player hours, A Shockbyte Rust Server is in the top 51% of all ranked servers.
Getting in
How do you get into A Shockbyte Rust Server?
Enter client.connect 203.16.163.92:24142 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.