Local forecast
DieNuckelndenNuckler
Online 203.16.163.98:20285 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,828
- top 67%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:41 UK FWThu 1 Oct, 18:41 UTC · 27d ago | 2 | – | running | 0 |
| Mon 28 Sep, 15:28 UKMon 28 Sep, 14:28 UTC · 30d ago | 3 | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does DieNuckelndenNuckler hold a steady performance?
Server fps averaged 147 in the last 48 hours; the lowest was 111. Buildings, deployables and all else in the world took the entity count to a peak of 135,244. At most it drew 4,999 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is DieNuckelndenNuckler, and is it online now?
As of now, DieNuckelndenNuckler is online. The uptime it reports puts the last restart about 3 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does DieNuckelndenNuckler run from?
No region is published by DieNuckelndenNuckler. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 203.16.163.98:20285.
What version of Rust is running on DieNuckelndenNuckler?
On DieNuckelndenNuckler you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do DieNuckelndenNuckler's tags tell you?
The server browser reads these tags from DieNuckelndenNuckler: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry DieNuckelndenNuckler?
The Rust Wipe Stats lists that include DieNuckelndenNuckler are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on DieNuckelndenNuckler?
A procedural map of size 4,500 with seed 1722427781, generated by the game, runs on DieNuckelndenNuckler. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on DieNuckelndenNuckler?
Gather rate is not given in the name for DieNuckelndenNuckler. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does DieNuckelndenNuckler schedule its wipes for?
Too few wipes on DieNuckelndenNuckler are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 14 hours.
What should you expect from wipe day on DieNuckelndenNuckler?
Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 2 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 1.
Population
How many players does DieNuckelndenNuckler hold?
The live count for DieNuckelndenNuckler: 0 players, with 10 slots in total. Across the past week it peaked at 1 and averaged 0 players.
How does DieNuckelndenNuckler compare with other Rust servers in the rankings?
Player hours over the past week put DieNuckelndenNuckler at #14,828, inside the top 67% of all ranked servers.
How to join
What do you do to join DieNuckelndenNuckler?
Open the console in Rust with F1, then type client.connect 203.16.163.98:20285 to join. On this page, Launch Rust does the same through Steam.