Local forecast
LocalServer
Offline 203.23.179.213:28015 checked 45d ago
Current conditions
observed 45d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- –
- score 0
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is LocalServer, and is it online now?
Right now LocalServer is down; the last sighting was 45 days 17 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does LocalServer sit?
For LocalServer, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 203.23.179.213:28015.
What version of Rust is running on LocalServer?
Rust network protocol 2633 and build 163794 on Windows is what LocalServer runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on LocalServer?
These are the tags LocalServer publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): Build 163794 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does LocalServer appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include LocalServer: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is LocalServer on?
The game generates the map on LocalServer, a procedural one.
Which settings and rules are in force on LocalServer?
The name of LocalServer says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
On what schedule does LocalServer wipe?
Its rhythm cannot be read yet, as too few of LocalServer's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 45 days 21 hours is how long the current world has been running.
Player counts
How many players does LocalServer hold?
LocalServer is offline at the moment; the last sighting was 45 days 17 hours ago.
Getting in
How do you get into LocalServer?
Open the console in Rust with F1, then type client.connect 203.23.179.213:28015 to join. On this page, Launch Rust does the same through Steam.