Rust Wipe StatsWipe forecast
Now 41,937 players 11,705 servers 101 fresh wipes in 3 h

Local forecast

OW Mad Science: Events server

Online 204.191.220.196:28115 checked 5m ago

vanillamoddedoxide

Current conditions

observed 5m ago
0 / 100
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 17h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 17h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 17h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 17h FW

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 17h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:13 UK FWThu 1 Oct, 19:13 UTC · 27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
31/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
32/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
23/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000

Quick answers

from the figures on this page

Server facts

Does OW Mad Science: Events server hold a steady performance?

Its average over the last 48 hours was 136 server fps, and it never dropped below 71. The world held as many as 67,429 entities, buildings and deployables included. Memory use reached 3,237 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is OW Mad Science: Events server online at the moment, and how consistent is its uptime?

You will find OW Mad Science: Events server online at the moment. Going by its reported uptime, the last restart was about 8 days 8 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is OW Mad Science: Events server based in?

For OW Mad Science: Events server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 204.191.220.196:28115.

What Rust version is OW Mad Science: Events server on?

Rust network protocol 2634 and build 167781 on Linux is what OW Mad Science: Events server runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

Which meaning sits behind each tag on OW Mad Science: Events server?

The server browser reads these tags from OW Mad Science: Events server: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry OW Mad Science: Events server?

OW Mad Science: Events server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is OW Mad Science: Events server on?

A procedural map of size 3,400 with seed 1648840555, generated by the game, runs on OW Mad Science: Events server. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does OW Mad Science: Events server use, and what rules does it enforce?

Gather rate is not given in the name for OW Mad Science: Events server. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does OW Mad Science: Events server wipe?

The only wipe OW Mad Science: Events server takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 27 days 6 hours.

What should you expect from wipe day on OW Mad Science: Events server?

Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

What sort of population does OW Mad Science: Events server carry?

The live count for OW Mad Science: Events server: 0 players, with 100 slots in total. Over seven days to now, 0 players on average.

What position does OW Mad Science: Events server hold among Rust servers?

Player hours over the past week put OW Mad Science: Events server at #15,349, inside the top 69% of all ranked servers.

How to join

How do you get into OW Mad Science: Events server?

Enter client.connect 204.191.220.196:28115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://www.obsidianworlds.com/rust/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players It holds 100 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.