Local forecast
npc freeze local test
Offline 204.93.237.12:28435 checked 7d ago
Current conditions
observed 7d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 00:09 UKWed 21 Oct, 23:09 UTC · 7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is npc freeze local test, and is it online now?
Right now npc freeze local test is down; the last sighting was 7 days 7 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 21 October 2026.
Where does npc freeze local test run from?
There is no published region for npc freeze local test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 204.93.237.12:28435.
What version of Rust is running on npc freeze local test?
On npc freeze local test you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on npc freeze local test?
For the game's server browser, npc freeze local test publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry npc freeze local test?
npc freeze local test appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on npc freeze local test?
A procedural map, generated by the game, runs on npc freeze local test.
What settings does npc freeze local test use, and what rules does it enforce?
The name of npc freeze local test says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) is off on this server.
Wipe schedule
Which days and times does npc freeze local test schedule its wipes for?
Too few wipes on npc freeze local test are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 8 hours.
What happens on npc freeze local test when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
Is npc freeze local test busy or quiet?
At this moment npc freeze local test is down, having last been seen 7 days 7 hours ago.
What position does npc freeze local test hold among Rust servers?
The last seven days of player hours rank npc freeze local test at #15,344, in the top 69% of ranked servers.
Getting in
What steps let you join npc freeze local test?
Open the console in Rust with F1, then type client.connect 204.93.237.12:28435 to join. On this page, Launch Rust does the same through Steam.