Rust Wipe StatsWipe forecast
Now 57,218 players 11,715 servers 174 fresh wipes in 3 h

Local forecast

Halo Test

Online 205.209.120.235:28080 checked 8m ago

moddedoxide

Current conditions

observed 8m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
83d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
143/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
188/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
77/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
9/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000

Quick answers

from the figures on this page

Server details

Is performance good on Halo Test?

Its average over the last 48 hours was 146 server fps, and it never dropped below 74. Buildings, deployables and all else in the world took the entity count to a peak of 65,978. Memory use reached 2,646 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is Halo Test online at the moment, and how consistent is its uptime?

Right now Halo Test is up and running. Going by its reported uptime, the last restart was about 46 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is Halo Test based in?

For Halo Test, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 205.209.120.235:28080.

What Rust version is Halo Test on?

On Halo Test you will find Rust network protocol 2632 and build 160450, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do Halo Test's tags tell you?

These are the tags Halo Test publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2632 (Protocol): Joining needs game protocol 2632 on your copy of the game; cs160450 (Build): It runs game build 160450; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Halo Test?

Halo Test appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is Halo Test on?

The game generates the map on Halo Test, procedural, size 3,500, seed 664382915. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Halo Test use, and what rules does it enforce?

The name of Halo Test says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe days

Which days and times does Halo Test schedule its wipes for?

The record of Halo Test's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 83 days 12 hours.

Population

What sort of population does Halo Test carry?

Out of 50 slots, Halo Test has 0 filled right now. The average for the past week is 0 players.

How does Halo Test compare with other Rust servers in the rankings?

Player hours over the past week put Halo Test at #15,338, inside the top 69% of all ranked servers.

Getting in

How do you get into Halo Test?

Open the console in Rust with F1, then type client.connect 205.209.120.235:28080 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2632
Protocol Joining needs game protocol 2632 on your copy of the game.
cs160450
Build It runs game build 160450.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.