Local forecast · EU
Dagobah Island | No Raids | XP | 50 Players
Online EU 207.180.234.46:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69% · #2569 in EU
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Dagobah Island | No Raids | XP | 50 Players run?
Server fps averaged 24 in the last 48 hours; the lowest was 9. Buildings, deployables and all else in the world took the entity count to a peak of 153,729. The peak memory draw was 4,618 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is Dagobah Island | No Raids | XP | 50 Players, and is it online now?
Right now Dagobah Island | No Raids | XP | 50 Players is up and running. Going by its reported uptime, the last restart was about 4 days 17 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 2 October 2026.
In which location does Dagobah Island | No Raids | XP | 50 Players sit?
The EU tag places Dagobah Island | No Raids | XP | 50 Players in Europe, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 207.180.234.46:28015.
What Rust version is Dagobah Island | No Raids | XP | 50 Players on?
Rust network protocol 2634 and build 166586 on Linux is what Dagobah Island | No Raids | XP | 50 Players runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do Dagobah Island | No Raids | XP | 50 Players's tags tell you?
These are the tags Dagobah Island | No Raids | XP | 50 Players publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): Its place in the server browser is Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Dagobah Island | No Raids | XP | 50 Players?
Dagobah Island | No Raids | XP | 50 Players appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Dagobah Island | No Raids | XP | 50 Players?
Dagobah Island | No Raids | XP | 50 Players runs a procedural map of size 5,000, seed 14312931, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Dagobah Island | No Raids | XP | 50 Players use, and what rules does it enforce?
Gather rate is not given in the name for Dagobah Island | No Raids | XP | 50 Players. The default of 8 players is the group limit here. It plays as pve, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
On what schedule does Dagobah Island | No Raids | XP | 50 Players wipe?
Too few wipes on Dagobah Island | No Raids | XP | 50 Players are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 14 hours is how long the current world has been running.
Player counts
Is Dagobah Island | No Raids | XP | 50 Players busy or quiet?
The live count for Dagobah Island | No Raids | XP | 50 Players: 0 players, with 50 slots in total. The average for the past week is 0 players.
Where does Dagobah Island | No Raids | XP | 50 Players sit in the rankings?
Seven-day player hours place Dagobah Island | No Raids | XP | 50 Players at #15,344, inside the top 69% of ranked servers and at #2,569 in Europe.
Getting in
How do you get into Dagobah Island | No Raids | XP | 50 Players?
Two ways in: press F1 and enter client.connect 207.180.234.46:28015, or join from this page with Launch Rust, which opens Steam and connects you.